Added a done button which closes the settings UI.
Displays a warning before the user logs out of the last saved account. If they proceed with the logout, they will be redirected to the login UI.
Added startup handling for when the user has 0 saved accounts. They will be brought directly to the login UI.
Accounts are now validated each time they are switched.
Features:
* Add a new account.
* Switch accounts.
* Log out of an account.
Also added a cancel button to the login UI which is only shown when a user is adding an account. In that case, the operation should be and is cancellable.
Added a tooltip to the settings button on the landing UI.
Settings button now opens to the (incomplete) settings UI.
Added navigation bar to the settings UI.
Implemented tabbing between settings tabs.
More to come.
Something must have changed on discord's end, as our previous solution is no longer working. The latest changes to the module include a clearActivity() method, however it is not available on npm. Until it is, we are using the implementation directly.
Fixed AuthManager sending incorrect client token to the auth endpoint.
Fixed minor issues with the validate selected function.
Fixed minor issue related to UI transitions.
Added account validations on startup and when account is switched.
Updated dependencies.
Fixed incorrect function name for local distro index loading.
Fixed mojang tooltip not showing statuses when offline.
Added timeout of 2500ms to news loading, remote distro index retrieval, and mojang status loading.
Updates async to fix lodash vulnerability.
Fixed launcher.js not checking the correct return value when verifying the configured Java executable.
Removed debug logging from configmanager.js.
Updated dependencies.
Also abstracted and optimized the common functions for resolving Java between the three supported operating systems.
Changes made to win32 and darwin validations will require testing to ensure everything is functional.
Made the layout for the status container more comprehensive.
Added a spacer to the bottom of news article content.
Disabled tabbing between the landing and news containers.
The registry scan function exited early if no Java Development Key was found. This has been corrected by redoing the exit checks.
Social media buttons now lose focus after they are clicked to prevent a sticky appearance.
Changed the load spinner to have the text rotate within the center image.
Added new configuration option, launchDetached.
Added validation function to ConfigManager to add missing keys (due to updates).
Updated westeroscraft.json
Game process can now be detached from the launcher.
Major improvements to distribution index loading.
Implemented new transitional UI for startup.
If **no** distribution index is loaded on startup, completion of startup will be prevented and the user will be shown a message displaying the issue.
Launch errors are now shown as overlays.
Many more minor fixes and enhancements.
Added News UI and implemented functionality.
Removed westeroscraft.xml as we don't need to cache it.
Updated westeroscraft.json.
Updated Electron to v2.0.0
Updated PackXZExtract to v1.0.1.
If no files are queued for extraction, the step is skipped.
The UI now shows some indication that the extraction is in progress.
The server list is now dynamically generated based on the servers listed in the distribution index. Also, moved to event.key for key bindings as event.keyCode is deprecated.
Basic selection and updating of the selected server has been added. There are a few subtle mechanics which need to be added still, such as keybind shortcuts (enter to submit, etc). In addition, functionality still needs to be added to generate the list of servers from the manifest file.
Fixed a minor issue with the login view.
Updated play button styles.
Updated dependencies.
The temporary span which displayed the selected server has been changed to a button. Clicking this button will open the server selection view. The server selection view is still pending full implementation.
Added warning message when console is opened, this is in preparation for alpha.
Added a new background image. Restored random backgrounds on launch (for now).
Changed the overlay dismiss/cancel buttons from anchors to buttons.
Moved server selection styles to launcher.css, as they are nearly finished.
Moved overlay convenience functions to overlay.js.
Moved launch area (landing.ejs) convenience functions to landing.js.
Various cleanups and documentation also added.
Moved landing.ejs specific scripts to a dedicated file. General cleanup for other script files. Need to examine the remaining code in actionbinder.js to determine the most logical place for it.
The player count on the landing page is now functional. If the server cannot be reached, the label and value will change to SERVER and OFFLINE, respectively. This behavior can be modified.
Temp folder is deleted when minecraft is closed. If the Node.js process ends abruptly, the folder will not delete. As a dirty way to counter this, the directory we extract native files to is cleaned in the preloader. Maybe we'll come up with a more elegant solution in the future.