HeliosLauncher/app/assets/js
Daniel Scalzi f0a66e7a02
Various fixes for the news UI.
Made the layout for the status container more comprehensive.
Added a spacer to the bottom of news article content.
Disabled tabbing between the landing and news containers.
2018-05-10 05:48:55 -04:00
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scripts Various fixes for the news UI. 2018-05-10 05:48:55 -04:00
assetexec.js Attempting to make references to the distribution index more streamlined. WIP 2018-05-08 20:10:46 -04:00
assetguard.js Fixed an issue with registry scan, minor UI changes. 2018-05-10 04:36:52 -04:00
authmanager.js Pipe output from forked processes back to parent. 2018-05-07 18:15:59 -04:00
configmanager.js ConfigManager improvements. v0.0.1-alpha.1 2018-05-10 00:01:38 -04:00
discordwrapper.js Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await. 2018-01-18 23:45:50 -05:00
launchindex.json Damage control pass 1 2017-05-17 03:31:42 -04:00
launchprocess.js Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far. 2017-11-19 03:48:21 -05:00
mojang.js Pipe output from forked processes back to parent. 2018-05-07 18:15:59 -04:00
preloader.js Attempting to make references to the distribution index more streamlined. WIP 2018-05-08 20:10:46 -04:00
processbuilder.js ConfigManager improvements. v0.0.1-alpha.1 2018-05-10 00:01:38 -04:00
serverstatus.js Added server status retrieval and implemented it on UI. 2018-04-15 22:35:14 -04:00
windowutils.js Matan merge 2017-05-17 09:26:46 +03:00