HeliosLauncher/app/assets/js
Daniel Scalzi 15a83a7736
Attempting to make references to the distribution index more streamlined. WIP
2018-05-08 20:10:46 -04:00
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scripts Attempting to make references to the distribution index more streamlined. WIP 2018-05-08 20:10:46 -04:00
assetexec.js Attempting to make references to the distribution index more streamlined. WIP 2018-05-08 20:10:46 -04:00
assetguard.js Attempting to make references to the distribution index more streamlined. WIP 2018-05-08 20:10:46 -04:00
authmanager.js Pipe output from forked processes back to parent. 2018-05-07 18:15:59 -04:00
configmanager.js Native files are now stored in the OS temp directory. 2018-04-15 00:00:08 -04:00
discordwrapper.js Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await. 2018-01-18 23:45:50 -05:00
launchindex.json Damage control pass 1 2017-05-17 03:31:42 -04:00
launchprocess.js Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far. 2017-11-19 03:48:21 -05:00
mojang.js Pipe output from forked processes back to parent. 2018-05-07 18:15:59 -04:00
preloader.js Attempting to make references to the distribution index more streamlined. WIP 2018-05-08 20:10:46 -04:00
processbuilder.js Fixed old bug with argument splicing in processbuilder. 2018-04-15 01:26:40 -04:00
serverstatus.js Added server status retrieval and implemented it on UI. 2018-04-15 22:35:14 -04:00
windowutils.js Matan merge 2017-05-17 09:26:46 +03:00