Daniel Scalzi
5c7e0c3c8a
Various additions and fixes to the launch controller.
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Fixed an issue with concurrency when there are no downloads queued on launch. Added support for static function execution in AssetExec. Fixed a binding issue in uicore.js caused by delayed div loading. For now the solution is just hard coding in the value, will probably switch these two a css file later on. Included the launcher's x64 runtime directory in Java scans.
2018-04-02 18:40:32 -04:00
Daniel Scalzi
ec9e95c130
Working on binding each view together.
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Separate views are stored in an ejs file. When the app starts, each file will be loaded, with the DOM elements hidden. Based on the state of the application, a specific view will be fadded in. Switching between views will use this principle.
Moved contents of index.ejs to landing.ejs to make it compatible with the new format. As a result, index.ejs is deprecated and will be removed once it is no longer needed for reference.
2018-04-02 16:05:48 -04:00
Daniel Scalzi
7fb33c6813
Rough completion of JRE downloads from oracle.
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Mojang fallback cannot be implemented due to limitations of decompressing large lzma files in node.js. This can probably be worked around by packaging with some command line binary, but it honestly it not worth it.
2018-03-31 20:45:24 -04:00
Daniel Scalzi
ae387757bc
Discord-rpc has resolved the issue with the timeout function, updating to beta 10. Updating to node.js 8.11.x.
2018-03-31 13:46:52 -04:00
Daniel Scalzi
13cc555afd
Game now saves to OS-specific data directory. Fixed issue where logs folder did not save to correct location. Fixed issue with authentication code. Continuing work on Java validation code.
2018-03-31 13:05:05 -04:00
Daniel Scalzi
f8131d9322
First phase of moving Java validation code to assetguard.js
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Static utility functions have been moved. Functions which handle Java downloads will be moved next. AssetGuard is becoming a lengthy file, to cope with this I've added region comments so that specific sections can be collapsed and expanded when needed.
2018-03-30 08:31:54 -04:00
Daniel Scalzi
aacf15efc5
Using object for JavaGuard. May move java downloading processes to AssetGuard as a non-default category. Very much a WIP.
2018-03-29 19:45:05 -04:00
Daniel Scalzi
2062865e7f
Got Java download working, just need to integrate it into the program and add some safeguards to the code.
2018-03-28 21:19:56 -04:00
Daniel Scalzi
4b2cac1eff
Completed Java validation for windows.
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Possible paths are pulled from the registry and JAVA_HOME. These are sorted by version and whether they point to a JRE or JDK. Each path will be validated using an experimental option which yields the arch of the binary. The first one to be validated will be selected and returned.
2018-03-28 17:13:11 -04:00
Daniel Scalzi
4fd202d180
Cleaning up jsdocs to be more aligned with the standard.
2018-03-28 16:42:10 -04:00
Daniel Scalzi
d3c5997baa
Initial work on Java detection/validation system.
2018-03-28 16:13:57 -04:00
Daniel Scalzi
8ea4ae8ec2
Adding login functionality to login view (connection with authmanager).
2018-01-29 01:23:20 -05:00
Daniel Scalzi
e7785fa603
Updating dependencies.
2018-01-19 00:33:05 -05:00
Daniel Scalzi
d4d7be7c47
Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await.
2018-01-18 23:45:50 -05:00
Daniel Scalzi
1d10b0209a
Minor fix to mojang api wrapper, removing default option on client token configuration, updating logo to scaled version.
2018-01-18 23:41:03 -05:00
Daniel Scalzi
6d6d876aa5
Changed devtools keybind from 'wcdev' in sequence to 'ctrl + shift + i'.
2018-01-18 23:37:59 -05:00
Daniel Scalzi
45998a2239
Bug fixes for discord rich presence.. all appears to work now.
2017-12-03 08:54:10 -05:00
Daniel Scalzi
5afd9815a5
Switches to use internal mojang accessors and removed 'mojang' as a dependency. First attempt at authentication storage, system will be refinded as UI is implemented further. All auth interactions should be made throught authmanager.js
2017-12-03 08:12:55 -05:00
Daniel Scalzi
3c7d7d79af
Added mojang functions, most of which are pending testing. Once testing is complete, the external 'mojang' module will be removed. The 'Mojang Status' are on the landing page is now displaying the actual statuses of mojang's services. This will be refreshed once every 5 minutes. Enhancements will be made to the UI of this down the line.
2017-12-03 07:05:13 -05:00
Daniel Scalzi
a4012458be
Further work on discord rich presence. Current implementation is untested.
2017-12-03 02:13:42 -05:00
Daniel Scalzi
98684a9c1f
Removed enumerator, converting to static Config Manager (fixes so many issues), constants will now be stored by config manager in an internal object.
2017-12-03 00:38:22 -05:00
Daniel Scalzi
0dde4bce42
Changes to prevent cyclic dependencies.
2017-12-02 22:41:47 -05:00
Daniel Scalzi
086bfc8593
Added dynamic detection of default server.
2017-12-02 02:59:25 -05:00
Daniel Scalzi
52ab270ce3
Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed.
2017-11-30 03:00:06 -05:00
Daniel Scalzi
4c2c46f535
Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes..
2017-11-30 01:40:56 -05:00
Daniel Scalzi
aac789bf2c
Added new progress bar UI, massive improvement.
2017-11-27 20:49:50 -05:00
Daniel Scalzi
dd9e1418c8
Added progress tracking to landing page. Fixed exclusions when extracting native files, fixed minor issue with config manager, optimizations and improvements to assetguard.
2017-11-27 04:31:54 -05:00
Daniel Scalzi
5352239f91
Minor fixes, beginning work on configuration system.
2017-11-22 05:48:40 -05:00
Daniel Scalzi
c74006357e
Minor modification to allow for base module library detection.
2017-11-19 04:12:41 -05:00
Daniel Scalzi
dd7ae6bf56
Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far.
2017-11-19 03:48:21 -05:00
Daniel Scalzi
abbfb52c1b
Fixed bug with hashless assets, updating distro index.
2017-11-19 00:41:36 -05:00
Daniel Scalzi
246def86d8
Upgrading Node.js Engine to v8.9.0
2017-11-07 14:51:43 -05:00
Daniel Scalzi
6eb6177d4b
Beginning work on new UI for landing page and the modlist resolver/process builder.
2017-09-12 00:50:41 -04:00
Daniel Scalzi
0d013f7d6f
Added home page structure
2017-08-29 16:40:42 -04:00
Daniel Scalzi
455f199457
Updating paths broken by refactoring, added temp debug button, updated production file index.
2017-08-27 03:49:03 -04:00
Daniel Scalzi
700a5c50cf
Added handlers to the frame buttons.
2017-08-27 02:24:04 -04:00
Daniel Scalzi
582ea96dfe
Updated dependencies (delete node_modules, npm install), included windows page script, changed to ejs (for now), initial work on the new design.
2017-08-27 01:13:48 -04:00
Daniel Scalzi
6a44694a32
Removing old and deprecated assets in preparation for the new design.
2017-08-26 14:43:24 -04:00
Daniel Scalzi
f8a0805c8c
Working on concepts for login UI.
2017-05-23 01:45:20 -04:00
Daniel Scalzi
bb566471b8
Working on launch process code with forge. Pending cleanup and optimizations.
2017-05-21 18:06:48 -04:00
Daniel Scalzi
d00f09aaf0
Added hash validation for distro index, updated hashes.
2017-05-21 16:27:11 -04:00
Daniel Scalzi
daa5abd5bd
More progress on forge downloads. Added check for missing resources in the download stream.
2017-05-21 04:56:39 -04:00
Daniel Scalzi
247f63d64d
Starting work on forge downloads
2017-05-21 01:06:01 -04:00
Daniel Scalzi
bd503f71c8
Filled in version.json, added utility function.
2017-05-18 13:03:25 -04:00
Daniel Scalzi
a3c9130d7a
Added functionality to extract .pack.xz files. The npm modules available to do this were a mess, being either outdated or refusing to build on windows. In order to achieve this, I wrote up a small java library which will extract these files. We simply pass the files we want to extract to the command line using a corresponding argument and it does the rest. This should be no issue as we will always have a JRE present on this launcher, whether that be bundled or already installed.
2017-05-18 01:49:28 -04:00
Daniel Scalzi
cc25f2c2e0
Beginning work on launcher.
2017-05-17 17:44:46 -04:00
Daniel Scalzi
c83809b0dc
Damage control pass 2
2017-05-17 05:03:09 -04:00
Daniel Scalzi
75af2726db
Damage control pass 1
2017-05-17 03:31:42 -04:00
Matan Rak
ab74dd39c5
Matan merge
2017-05-17 09:26:46 +03:00