HeliosLauncher/app/assets/js
2017-11-30 03:00:06 -05:00
..
actionbinder.js Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed. 2017-11-30 03:00:06 -05:00
assetguard.js Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed. 2017-11-30 03:00:06 -05:00
configmanager.js Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes.. 2017-11-30 01:40:56 -05:00
constants.js Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes.. 2017-11-30 01:40:56 -05:00
discordwrapper.js Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes.. 2017-11-30 01:40:56 -05:00
launchindex.json Damage control pass 1 2017-05-17 03:31:42 -04:00
launchprocess.js Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far. 2017-11-19 03:48:21 -05:00
modresolver.js Beginning work on new UI for landing page and the modlist resolver/process builder. 2017-09-12 00:50:41 -04:00
processbuilder.js Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed. 2017-11-30 03:00:06 -05:00
uicore.js Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed. 2017-11-30 03:00:06 -05:00
windowutils.js Matan merge 2017-05-17 09:26:46 +03:00