HeliosLauncher/app/assets/js
Daniel Scalzi 5352239f91 Minor fixes, beginning work on configuration system. 2017-11-22 05:48:40 -05:00
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assetguard.js Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far. 2017-11-19 03:48:21 -05:00
configmanager.js Minor fixes, beginning work on configuration system. 2017-11-22 05:48:40 -05:00
constants.js Minor fixes, beginning work on configuration system. 2017-11-22 05:48:40 -05:00
launchindex.json Damage control pass 1 2017-05-17 03:31:42 -04:00
launchprocess.js Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far. 2017-11-19 03:48:21 -05:00
modresolver.js Beginning work on new UI for landing page and the modlist resolver/process builder. 2017-09-12 00:50:41 -04:00
processbuilder.js Minor modification to allow for base module library detection. 2017-11-19 04:12:41 -05:00
script.js Minor fixes, beginning work on configuration system. 2017-11-22 05:48:40 -05:00
windowutils.js Matan merge 2017-05-17 09:26:46 +03:00