HeliosLauncher/app/assets/js/authmanager.js
Daniel Scalzi cd4f7918c8
Pipe output from forked processes back to parent.
Also cleaned up the code a bit. Switched to use lambda declarations in promises and renamed 'fulfill' to 'resolve', as it should be,
2018-05-07 18:15:59 -04:00

87 lines
3.0 KiB
JavaScript

/**
* AuthManager
*
* This module aims to abstract login procedures. Results from Mojang's REST api
* are retrieved through our Mojang module. These results are processed and stored,
* if applicable, in the config using the ConfigManager. All login procedures should
* be made through this module.
*
* @module authmanager
*/
// Requirements
const ConfigManager = require('./configmanager.js')
const Mojang = require('./mojang.js')
// Functions
/**
* Add an account. This will authenticate the given credentials with Mojang's
* authserver. The resultant data will be stored as an auth account in the
* configuration database.
*
* @param {string} username The account username (email if migrated).
* @param {string} password The account password.
* @returns {Promise.<Object>} Promise which resolves the resolved authenticated account object.
*/
exports.addAccount = async function(username, password){
try {
const session = await Mojang.authenticate(username, password, ConfigManager.getClientToken)
const ret = ConfigManager.addAuthAccount(session.selectedProfile.id, session.accessToken, username, session.selectedProfile.name)
ConfigManager.save()
return ret
} catch (err){
return Promise.reject(err)
}
}
/**
* Remove an account. This will invalidate the access token associated
* with the account and then remove it from the database.
*
* @param {string} uuid The UUID of the account to be removed.
* @returns {Promise.<void>} Promise which resolves to void when the action is complete.
*/
exports.removeAccount = async function(uuid){
try {
const authAcc = ConfigManager.getAuthAccount(uuid)
await Mojang.invalidate(authAcc.accessToken, ConfigManager.getClientToken())
ConfigManager.removeAuthAccount(uuid)
ConfigManager.save()
return Promise.resolve()
} catch (err){
return Promise.reject(err)
}
}
/**
* Validate the selected account with Mojang's authserver. If the account is not valid,
* we will attempt to refresh the access token and update that value. If that fails, a
* new login will be required.
*
* **Function is WIP**
*
* @returns {Promise.<boolean>} Promise which resolves to true if the access token is valid,
* otherwise false.
*/
exports.validateSelected = async function(){
const current = ConfigManager.getSelectedAccount()
const isValid = await Mojang.validate(current.accessToken, ConfigManager.getClientToken())
console.log(isValid)
if(!isValid){
try {
const session = await Mojang.refresh(current.accessToken, ConfigManager.getClientToken())
console.log('ses', session)
ConfigManager.updateAuthAccount(current.uuid, session.accessToken)
ConfigManager.save()
} catch(err) {
console.debug('Error while validating selected profile:', err)
if(err && err.error === 'ForbiddenOperationException'){
// What do we do?
}
return false
}
return true
} else {
return true
}
}