HeliosLauncher/app/assets/js/scripts/overlay.js

193 lines
7.3 KiB
JavaScript

/**
* Script for overlay.ejs
*/
/* Overlay Wrapper Functions */
/**
* Toggle the visibility of the overlay.
*
* @param {boolean} toggleState True to display, false to hide.
* @param {boolean} dismissable Optional. True to show the dismiss option, otherwise false.
* @param {string} content Optional. The content div to be shown.
*/
function toggleOverlay(toggleState, dismissable = false, content = 'overlayContent'){
if(toggleState == null){
toggleState = !document.getElementById('main').hasAttribute('overlay')
}
if(typeof dismissable === 'string'){
content = dismissable
}
if(toggleState){
document.getElementById('main').setAttribute('overlay', true)
$('#' + content).parent().children().hide()
$('#' + content).show()
if(dismissable){
$('#overlayDismiss').show()
} else {
$('#overlayDismiss').hide()
}
$('#overlayContainer').fadeIn(250)
} else {
document.getElementById('main').removeAttribute('overlay')
$('#overlayContainer').fadeOut(250, () => {
$('#' + content).parent().children().hide()
$('#' + content).show()
if(dismissable){
$('#overlayDismiss').show()
} else {
$('#overlayDismiss').hide()
}
})
}
}
function toggleServerSelection(toggleState){
prepareServerSelectionList()
toggleOverlay(toggleState, 'serverSelectContent')
}
/**
* Set the content of the overlay.
*
* @param {string} title Overlay title text.
* @param {string} description Overlay description text.
* @param {string} acknowledge Acknowledge button text.
* @param {string} dismiss Dismiss button text.
*/
function setOverlayContent(title, description, acknowledge, dismiss = 'Dismiss'){
document.getElementById('overlayTitle').innerHTML = title
document.getElementById('overlayDesc').innerHTML = description
document.getElementById('overlayAcknowledge').innerHTML = acknowledge
document.getElementById('overlayDismiss').innerHTML = dismiss
}
/**
* Set the onclick handler of the overlay acknowledge button.
* If the handler is null, a default handler will be added.
*
* @param {function} handler
*/
function setOverlayHandler(handler){
if(handler == null){
document.getElementById('overlayAcknowledge').onclick = () => {
toggleOverlay(false)
}
} else {
document.getElementById('overlayAcknowledge').onclick = handler
}
}
/**
* Set the onclick handler of the overlay dismiss button.
* If the handler is null, a default handler will be added.
*
* @param {function} handler
*/
function setDismissHandler(handler){
if(handler == null){
document.getElementById('overlayDismiss').onclick = () => {
toggleOverlay(false)
}
} else {
document.getElementById('overlayDismiss').onclick = handler
}
}
/* Server Select View */
document.addEventListener('keydown', (e) => {
if(document.getElementById('serverSelectContent').style.display !== 'none'){
console.debug('ServSelLi Keydown Called:', document.getElementById('serverSelectContent').style.display)
if(e.key === 'Escape'){
document.getElementById('serverSelectCancel').click()
} else if(e.key === 'Enter'){
document.getElementById('serverSelectConfirm').click()
}
}
})
document.getElementById('serverSelectActions').onsubmit = () => { return false }
document.getElementById('serverSelectConfirm').addEventListener('click', () => {
const listings = document.getElementsByClassName('serverListing')
for(let i=0; i<listings.length; i++){
if(listings[i].hasAttribute('selected')){
const serv = AssetGuard.getServerById(ConfigManager.getGameDirectory(), listings[i].getAttribute('servid'))
ConfigManager.setSelectedServer(serv != null ? serv.id : null)
ConfigManager.save()
updateSelectedServer(serv != null ? serv.name : null)
setLaunchEnabled(serv != null)
refreshServerStatus(true)
toggleOverlay(false)
return
}
}
// None are selected? Not possible right? Meh, handle it.
if(listings.length > 0){
ConfigManager.setSelectedServer(listings[0].getAttribute('servid'))
updateSelectedServer()
toggleOverlay(false)
}
})
// Bind server select cancel button.
document.getElementById('serverSelectCancel').addEventListener('click', () => {
toggleOverlay(false)
})
function setServerListingHandlers(){
const listings = Array.from(document.getElementsByClassName('serverListing'))
listings.map((val) => {
val.onclick = e => {
if(val.hasAttribute('selected')){
return
}
const cListings = document.getElementsByClassName('serverListing')
for(let i=0; i<cListings.length; i++){
if(cListings[i].hasAttribute('selected')){
cListings[i].removeAttribute('selected')
}
}
val.setAttribute('selected', '')
document.activeElement.blur()
}
})
}
function populateServerListings(){
const distro = AssetGuard.retrieveDistributionDataSync(ConfigManager.getGameDirectory())
const giaSel = ConfigManager.getSelectedServer()
const servers = distro.servers
let htmlString = ``
for(let i=0; i<servers.length; i++){
htmlString += `<button class="serverListing" servid="${servers[i].id}" ${servers[i].id === giaSel ? `selected` : ``}>
<img class="serverListingImg" src="${servers[i].icon_url}"/>
<div class="serverListingDetails">
<span class="serverListingName">${servers[i].name}</span>
<span class="serverListingDescription">${servers[i].description}</span>
<div class="serverListingInfo">
<div class="serverListingVersion">${servers[i].mc_version}</div>
<div class="serverListingRevision">${servers[i].revision}</div>
${servers[i].default_selected ? `<div class="serverListingStarWrapper">
<svg id="Layer_1" viewBox="0 0 107.45 104.74" width="20px" height="20px">
<defs>
<style>.cls-1{fill:#fff;}.cls-2{fill:none;stroke:#fff;stroke-miterlimit:10;}</style>
</defs>
<path class="cls-1" d="M100.93,65.54C89,62,68.18,55.65,63.54,52.13c2.7-5.23,18.8-19.2,28-27.55C81.36,31.74,63.74,43.87,58.09,45.3c-2.41-5.37-3.61-26.52-4.37-39-.77,12.46-2,33.64-4.36,39-5.7-1.46-23.3-13.57-33.49-20.72,9.26,8.37,25.39,22.36,28,27.55C39.21,55.68,18.47,62,6.52,65.55c12.32-2,33.63-6.06,39.34-4.9-.16,5.87-8.41,26.16-13.11,37.69,6.1-10.89,16.52-30.16,21-33.9,4.5,3.79,14.93,23.09,21,34C70,86.84,61.73,66.48,61.59,60.65,67.36,59.49,88.64,63.52,100.93,65.54Z"/>
<circle class="cls-2" cx="53.73" cy="53.9" r="38"/>
</svg>
<span class="serverListingStarTooltip">Main Server</span>
</div>` : ``}
</div>
</div>
</button>`
}
document.getElementById('serverSelectListScrollable').innerHTML = htmlString
}
function prepareServerSelectionList(){
populateServerListings()
setServerListingHandlers()
}