This commit introduces support for Microsoft Authentication via the settings menu. There are a few known issues and TODOs which should not be hard to fix.
Once the auth flow from the settings screen is complete, the auth folow for first-time login (ie no accounts added yet) must be added. Should not be very difficult. The plan is to add one more view with two login buttons. The Mojang button will just bring you to the login page. The microsoft one will launch OAuth2.
Build still fails on macOS, likely because the native dependency does not support arm64. Republished the dependency with the optional native components removed to solve the problem.
Fix bug with AdmZip by replacing it for the jdk extraction task. It will have to eventually be replaced for everything else.
Remove disclaimer about Oracle JDK, as it is no longer used.
* Update landing.js
This changes the Skin/Avatar server displayed on the landing page to one that displays the hat layer which then features the skin correctly.
* Create landing.js
This changes the Skin/Avatar server displayed on the landing page to one that displays the hat layer which then features the skin correctly.
* Updated remaining Crafatar URLS
Changed Crafatar URLS to matching mc-heads url.
Add AdoptOpenJDK directory to the file scan.
Remove TLS reject unauthorized flag.
Use async/await for the fs scan function. Code was originally wrote
using fs and not fs-extra.
Vendor name is now displayed above the selected Java version on the settings page. This is to allow for easier differentiation between versions (ex. Amazon Corretto vs AdoptOpenJDK).
Autoconnect is causing a OpenGL stack overflow exception on 1.15+ for some reason. Disabled it for now.
Finally changed .westeroscraft to .helioslauncher.
Fixed issue with passing fullscreen argment to 1.13+, although it doesnt seem to be working well clientside.
Improved the forge version check logic.
Fixed launch area toggling and added a min linger time so that the transition doesnt look abrupt.
Upgraded dependencies.
The latest 1.12.2 builds have been upgraded to ForgeGradle 3. Handling is slighly different, as the version.json
format is different and no longer stored in the universal jar. You have to provide the version.json as a VersionManifest
module, the same as 1.13+. The rest of the launch handling hasn't changed.
Nebula supports the new 1.12.2 format.