Daniel Scalzi
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4fd202d180
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Cleaning up jsdocs to be more aligned with the standard.
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2018-03-28 16:42:10 -04:00 |
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Daniel Scalzi
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5afd9815a5
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Switches to use internal mojang accessors and removed 'mojang' as a dependency. First attempt at authentication storage, system will be refinded as UI is implemented further. All auth interactions should be made throught authmanager.js
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2017-12-03 08:12:55 -05:00 |
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Daniel Scalzi
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98684a9c1f
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Removed enumerator, converting to static Config Manager (fixes so many issues), constants will now be stored by config manager in an internal object.
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2017-12-03 00:38:22 -05:00 |
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Daniel Scalzi
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0dde4bce42
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Changes to prevent cyclic dependencies.
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2017-12-02 22:41:47 -05:00 |
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Daniel Scalzi
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52ab270ce3
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Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed.
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2017-11-30 03:00:06 -05:00 |
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Daniel Scalzi
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4c2c46f535
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Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes..
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2017-11-30 01:40:56 -05:00 |
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Daniel Scalzi
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dd9e1418c8
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Added progress tracking to landing page. Fixed exclusions when extracting native files, fixed minor issue with config manager, optimizations and improvements to assetguard.
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2017-11-27 04:31:54 -05:00 |
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Daniel Scalzi
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c74006357e
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Minor modification to allow for base module library detection.
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2017-11-19 04:12:41 -05:00 |
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Daniel Scalzi
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dd7ae6bf56
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Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far.
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2017-11-19 03:48:21 -05:00 |
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