Commit Graph

59 Commits

Author SHA1 Message Date
Daniel Scalzi
4fd202d180
Cleaning up jsdocs to be more aligned with the standard. 2018-03-28 16:42:10 -04:00
Daniel Scalzi
5afd9815a5 Switches to use internal mojang accessors and removed 'mojang' as a dependency. First attempt at authentication storage, system will be refinded as UI is implemented further. All auth interactions should be made throught authmanager.js 2017-12-03 08:12:55 -05:00
Daniel Scalzi
98684a9c1f Removed enumerator, converting to static Config Manager (fixes so many issues), constants will now be stored by config manager in an internal object. 2017-12-03 00:38:22 -05:00
Daniel Scalzi
0dde4bce42 Changes to prevent cyclic dependencies. 2017-12-02 22:41:47 -05:00
Daniel Scalzi
52ab270ce3 Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed. 2017-11-30 03:00:06 -05:00
Daniel Scalzi
4c2c46f535 Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes.. 2017-11-30 01:40:56 -05:00
Daniel Scalzi
dd9e1418c8 Added progress tracking to landing page. Fixed exclusions when extracting native files, fixed minor issue with config manager, optimizations and improvements to assetguard. 2017-11-27 04:31:54 -05:00
Daniel Scalzi
c74006357e Minor modification to allow for base module library detection. 2017-11-19 04:12:41 -05:00
Daniel Scalzi
dd7ae6bf56 Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far. 2017-11-19 03:48:21 -05:00