HeliosLauncher/app/assets/js/scripts/overlay.js

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JavaScript
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/**
* Script for overlay.ejs
*/
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/* Overlay Wrapper Functions */
/**
* Toggle the visibility of the overlay.
*
* @param {boolean} toggleState True to display, false to hide.
* @param {boolean} dismissable Optional. True to show the dismiss option, otherwise false.
* @param {string} content Optional. The content div to be shown.
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*/
function toggleOverlay(toggleState, dismissable = false, content = 'overlayContent'){
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if(toggleState == null){
toggleState = !document.getElementById('main').hasAttribute('overlay')
}
if(typeof dismissable === 'string'){
content = dismissable
}
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if(toggleState){
document.getElementById('main').setAttribute('overlay', true)
$('#' + content).parent().children().hide()
$('#' + content).show()
if(dismissable){
$('#overlayDismiss').show()
} else {
$('#overlayDismiss').hide()
}
$('#overlayContainer').fadeIn(250)
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} else {
document.getElementById('main').removeAttribute('overlay')
$('#overlayContainer').fadeOut(250, () => {
$('#' + content).parent().children().hide()
$('#' + content).show()
if(dismissable){
$('#overlayDismiss').show()
} else {
$('#overlayDismiss').hide()
}
})
}
}
/**
* Set the content of the overlay.
*
* @param {string} title Overlay title text.
* @param {string} description Overlay description text.
* @param {string} acknowledge Acknowledge button text.
* @param {string} dismiss Dismiss button text.
*/
function setOverlayContent(title, description, acknowledge, dismiss = 'Dismiss'){
document.getElementById('overlayTitle').innerHTML = title
document.getElementById('overlayDesc').innerHTML = description
document.getElementById('overlayAcknowledge').innerHTML = acknowledge
document.getElementById('overlayDismiss').innerHTML = dismiss
}
/**
* Set the onclick handler of the overlay acknowledge button.
* If the handler is null, a default handler will be added.
*
* @param {function} handler
*/
function setOverlayHandler(handler){
if(handler == null){
document.getElementById('overlayAcknowledge').onclick = () => {
toggleOverlay(false)
}
} else {
document.getElementById('overlayAcknowledge').onclick = handler
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}
}
/**
* Set the onclick handler of the overlay dismiss button.
* If the handler is null, a default handler will be added.
*
* @param {function} handler
*/
function setDismissHandler(handler){
if(handler == null){
document.getElementById('overlayDismiss').onclick = () => {
toggleOverlay(false)
}
} else {
document.getElementById('overlayDismiss').onclick = handler
}
}
/* Server Select View */
document.getElementById('serverSelectConfirm').addEventListener('click', () => {
const listings = document.getElementsByClassName('serverListing')
for(let i=0; i<listings.length; i++){
if(listings[i].hasAttribute('selected')){
const serv = AssetGuard.getServerById(ConfigManager.getGameDirectory(), listings[i].getAttribute('servid'))
ConfigManager.setSelectedServer(serv != null ? serv.id : null)
updateSelectedServer(serv != null ? serv.name : null)
setLaunchEnabled(serv != null)
refreshServerStatus(true)
toggleOverlay(false)
return
}
}
// None are selected? Not possible right? Meh, handle it.
if(listings.length > 0){
ConfigManager.setSelectedServer(listings[0].getAttribute('servid'))
updateSelectedServer()
toggleOverlay(false)
}
})
// Bind server select cancel button.
document.getElementById('serverSelectCancel').addEventListener('click', () => {
toggleOverlay(false)
})
function setServerListingHandlers(){
const listings = Array.from(document.getElementsByClassName('serverListing'))
listings.map((val) => {
val.onclick = e => {
if(val.hasAttribute('selected')){
return
}
const cListings = document.getElementsByClassName('serverListing')
for(let i=0; i<cListings.length; i++){
if(cListings[i].hasAttribute('selected')){
cListings[i].removeAttribute('selected')
}
}
val.setAttribute('selected', '')
document.activeElement.blur()
}
})
}
setServerListingHandlers()