HeliosLauncher/index.js
Daniel Scalzi ec9e95c130
Working on binding each view together.
Separate views are stored in an ejs file. When the app starts, each file will be loaded, with the DOM elements hidden. Based on the state of the application, a specific view will be fadded in. Switching between views will use this principle.

Moved contents of index.ejs to landing.ejs to make it compatible with the new format. As a result, index.ejs is deprecated and will be removed once it is no longer needed for reference.
2018-04-02 16:05:48 -04:00

68 lines
1.8 KiB
JavaScript

const {app, BrowserWindow} = require('electron')
const path = require('path')
const url = require('url')
const fs = require('fs')
const ejse = require('ejs-electron')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win
function createWindow() {
win = new BrowserWindow({
width: 980,
height: 552,
icon: getPlatformIcon('WesterosSealSquare'),
frame: false,
webPreferences: {
preload: path.join(__dirname, 'app', 'assets', 'js', 'preloader.js')
}
})
ejse.data('bkid', Math.floor((Math.random() * fs.readdirSync(path.join(__dirname, 'app', 'assets', 'images', 'backgrounds')).length)))
win.loadURL(url.format({
pathname: path.join(__dirname, 'app', 'app.ejs'),
protocol: 'file:',
slashes: true
}))
win.setMenu(null)
win.setResizable(true)
win.on('closed', () => {
win = null
})
}
function getPlatformIcon(filename){
const opSys = process.platform
if (opSys === 'darwin') {
filename = filename + '.icns'
} else if (opSys === 'win32') {
filename = filename + '.ico'
} else {
filename = filename + '.png'
}
return path.join(__dirname, 'app', 'assets', 'images', filename)
}
app.on('ready', createWindow);
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})