mirror of
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85 lines
2.9 KiB
JavaScript
85 lines
2.9 KiB
JavaScript
/**
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* AuthManager
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*
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* This module aims to abstract login procedures. Results from Mojang's REST api
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* are retrieved through our Mojang module. These results are processed and stored,
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* if applicable, in the config using the ConfigManager. All login procedures should
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* be made through this module.
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*
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* @module authmanager
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*/
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// Requirements
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const ConfigManager = require('./configmanager.js')
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const Mojang = require('./mojang.js')
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// Functions
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/**
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* Add an account. This will authenticate the given credentials with Mojang's
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* authserver. The resultant data will be stored as an auth account in the
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* configuration database.
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*
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* @param {string} username The account username (email if migrated).
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* @param {string} password The account password.
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* @returns {Promise.<Object>} Promise which resolves to the Mojang authentication response.
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*/
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exports.addAccount = async function(username, password){
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try{
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const session = await Mojang.authenticate(username, password, ConfigManager.getClientToken)
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const ret = ConfigManager.addAuthAccount(session.selectedProfile.id, session.accessToken, username, session.selectedProfile.name)
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ConfigManager.save()
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return ret
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} catch (err){
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return Promise.reject(err)
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}
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}
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/**
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* Remove an account. This will invalidate the access token associated
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* with the account and then remove it from the database.
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*
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* @param {string} uuid The UUID of the account to be removed.
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* @returns {Promise.<void>} Promise which resolves to void when the action is complete.
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*/
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exports.removeAccount = async function(uuid){
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try {
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const authAcc = ConfigManager.getAuthAccount(uuid)
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await Mojang.invalidate(authAcc.accessToken, ConfigManager.getClientToken())
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ConfigManager.removeAuthAccount(uuid)
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ConfigManager.save()
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return Promise.resolve()
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} catch (err){
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return Promise.reject(err)
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}
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}
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/**
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* Validate the selected account with Mojang's authserver. If the account is not valid,
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* we will attempt to refresh the access token and update that value. If that fails, a
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* new login will be required.
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*
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* **Function is WIP**
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*
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* @returns {Promise.<boolean>} Promise which resolves to true if the access token is valid,
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* otherwise false.
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*/
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exports.validateSelected = async function(){
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const current = ConfigManager.getSelectedAccount()
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const isValid = await Mojang.validate(current.accessToken, ConfigManager.getClientToken())
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console.log(isValid)
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if(!isValid){
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try {
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const session = await Mojang.refresh(current.accessToken, ConfigManager.getClientToken())
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console.log('ses', session)
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ConfigManager.updateAuthAccount(current.uuid, session.accessToken)
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ConfigManager.save()
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} catch(err) {
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if(err && err.message === 'ForbiddenOperationException'){
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return false
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}
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}
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return true
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} else {
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return true
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}
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} |