HeliosLauncher/app/assets/js/scripts/settings.js
Daniel Scalzi de15440e6d
Added option to change data folder location. (#17)
Removed commonDirectory.
Removed instanceDirectory.
Added dataDirectory. The common and instance directories are now resolved from this.
The config.json and distribution.json are now stored in Electron's data folder (app.getPath('userData')).
Users can edit the dataDirectory under launcher settings.
2019-01-04 14:25:27 -05:00

1329 lines
46 KiB
JavaScript

// Requirements
const os = require('os')
const semver = require('semver')
const { AssetGuard } = require('./assets/js/assetguard')
const DropinModUtil = require('./assets/js/dropinmodutil')
const settingsState = {
invalid: new Set()
}
function bindSettingsSelect(){
for(let ele of document.getElementsByClassName('settingsSelectContainer')) {
const selectedDiv = ele.getElementsByClassName('settingsSelectSelected')[0]
selectedDiv.onclick = (e) => {
e.stopPropagation()
closeSettingsSelect(e.target)
e.target.nextElementSibling.toggleAttribute('hidden')
e.target.classList.toggle('select-arrow-active')
}
}
}
function closeSettingsSelect(el){
for(let ele of document.getElementsByClassName('settingsSelectContainer')) {
const selectedDiv = ele.getElementsByClassName('settingsSelectSelected')[0]
const optionsDiv = ele.getElementsByClassName('settingsSelectOptions')[0]
if(!(selectedDiv === el)) {
selectedDiv.classList.remove('select-arrow-active')
optionsDiv.setAttribute('hidden', '')
}
}
}
/* If the user clicks anywhere outside the select box,
then close all select boxes: */
document.addEventListener('click', closeSettingsSelect)
bindSettingsSelect()
function bindFileSelectors(){
for(let ele of document.getElementsByClassName('settingsFileSelSel')){
if(ele.id === 'settingsJavaExecSel'){
ele.onchange = (e) => {
ele.previousElementSibling.value = ele.files[0].path
populateJavaExecDetails(ele.previousElementSibling.value)
}
} else {
ele.onchange = (e) => {
ele.previousElementSibling.value = ele.files[0].path
}
}
}
}
bindFileSelectors()
/**
* General Settings Functions
*/
/**
* Bind value validators to the settings UI elements. These will
* validate against the criteria defined in the ConfigManager (if
* and). If the value is invalid, the UI will reflect this and saving
* will be disabled until the value is corrected. This is an automated
* process. More complex UI may need to be bound separately.
*/
function initSettingsValidators(){
const sEls = document.getElementById('settingsContainer').querySelectorAll('[cValue]')
Array.from(sEls).map((v, index, arr) => {
const vFn = ConfigManager['validate' + v.getAttribute('cValue')]
if(typeof vFn === 'function'){
if(v.tagName === 'INPUT'){
if(v.type === 'number' || v.type === 'text'){
v.addEventListener('keyup', (e) => {
const v = e.target
if(!vFn(v.value)){
settingsState.invalid.add(v.id)
v.setAttribute('error', '')
settingsSaveDisabled(true)
} else {
if(v.hasAttribute('error')){
v.removeAttribute('error')
settingsState.invalid.delete(v.id)
if(settingsState.invalid.size === 0){
settingsSaveDisabled(false)
}
}
}
})
}
}
}
})
}
/**
* Load configuration values onto the UI. This is an automated process.
*/
function initSettingsValues(){
const sEls = document.getElementById('settingsContainer').querySelectorAll('[cValue]')
Array.from(sEls).map((v, index, arr) => {
const cVal = v.getAttribute('cValue')
const gFn = ConfigManager['get' + cVal]
if(typeof gFn === 'function'){
if(v.tagName === 'INPUT'){
if(v.type === 'number' || v.type === 'text'){
// Special Conditions
if(cVal === 'JavaExecutable'){
populateJavaExecDetails(v.value)
v.value = gFn()
} else if (cVal === 'DataDirectory'){
v.value = gFn()
} else if(cVal === 'JVMOptions'){
v.value = gFn().join(' ')
} else {
v.value = gFn()
}
} else if(v.type === 'checkbox'){
v.checked = gFn()
}
} else if(v.tagName === 'DIV'){
if(v.classList.contains('rangeSlider')){
// Special Conditions
if(cVal === 'MinRAM' || cVal === 'MaxRAM'){
let val = gFn()
if(val.endsWith('M')){
val = Number(val.substring(0, val.length-1))/1000
} else {
val = Number.parseFloat(val)
}
v.setAttribute('value', val)
} else {
v.setAttribute('value', Number.parseFloat(gFn()))
}
}
}
}
})
}
/**
* Save the settings values.
*/
function saveSettingsValues(){
const sEls = document.getElementById('settingsContainer').querySelectorAll('[cValue]')
Array.from(sEls).map((v, index, arr) => {
const cVal = v.getAttribute('cValue')
const sFn = ConfigManager['set' + cVal]
if(typeof sFn === 'function'){
if(v.tagName === 'INPUT'){
if(v.type === 'number' || v.type === 'text'){
// Special Conditions
if(cVal === 'JVMOptions'){
sFn(v.value.split(' '))
} else {
sFn(v.value)
}
} else if(v.type === 'checkbox'){
sFn(v.checked)
// Special Conditions
if(cVal === 'AllowPrerelease'){
changeAllowPrerelease(v.checked)
}
}
} else if(v.tagName === 'DIV'){
if(v.classList.contains('rangeSlider')){
// Special Conditions
if(cVal === 'MinRAM' || cVal === 'MaxRAM'){
let val = Number(v.getAttribute('value'))
if(val%1 > 0){
val = val*1000 + 'M'
} else {
val = val + 'G'
}
sFn(val)
} else {
sFn(v.getAttribute('value'))
}
}
}
}
})
}
let selectedSettingsTab = 'settingsTabAccount'
/**
* Modify the settings container UI when the scroll threshold reaches
* a certain poin.
*
* @param {UIEvent} e The scroll event.
*/
function settingsTabScrollListener(e){
if(e.target.scrollTop > Number.parseFloat(getComputedStyle(e.target.firstElementChild).marginTop)){
document.getElementById('settingsContainer').setAttribute('scrolled', '')
} else {
document.getElementById('settingsContainer').removeAttribute('scrolled')
}
}
/**
* Bind functionality for the settings navigation items.
*/
function setupSettingsTabs(){
Array.from(document.getElementsByClassName('settingsNavItem')).map((val) => {
if(val.hasAttribute('rSc')){
val.onclick = () => {
settingsNavItemListener(val)
}
}
})
}
/**
* Settings nav item onclick lisener. Function is exposed so that
* other UI elements can quickly toggle to a certain tab from other views.
*
* @param {Element} ele The nav item which has been clicked.
* @param {boolean} fade Optional. True to fade transition.
*/
function settingsNavItemListener(ele, fade = true){
if(ele.hasAttribute('selected')){
return
}
const navItems = document.getElementsByClassName('settingsNavItem')
for(let i=0; i<navItems.length; i++){
if(navItems[i].hasAttribute('selected')){
navItems[i].removeAttribute('selected')
}
}
ele.setAttribute('selected', '')
let prevTab = selectedSettingsTab
selectedSettingsTab = ele.getAttribute('rSc')
document.getElementById(prevTab).onscroll = null
document.getElementById(selectedSettingsTab).onscroll = settingsTabScrollListener
if(fade){
$(`#${prevTab}`).fadeOut(250, () => {
$(`#${selectedSettingsTab}`).fadeIn({
duration: 250,
start: () => {
settingsTabScrollListener({
target: document.getElementById(selectedSettingsTab)
})
}
})
})
} else {
$(`#${prevTab}`).hide(0, () => {
$(`#${selectedSettingsTab}`).show({
duration: 0,
start: () => {
settingsTabScrollListener({
target: document.getElementById(selectedSettingsTab)
})
}
})
})
}
}
const settingsNavDone = document.getElementById('settingsNavDone')
/**
* Set if the settings save (done) button is disabled.
*
* @param {boolean} v True to disable, false to enable.
*/
function settingsSaveDisabled(v){
settingsNavDone.disabled = v
}
/* Closes the settings view and saves all data. */
settingsNavDone.onclick = () => {
saveSettingsValues()
saveModConfiguration()
ConfigManager.save()
saveDropinModConfiguration()
saveShaderpackSettings()
switchView(getCurrentView(), VIEWS.landing)
}
/**
* Account Management Tab
*/
// Bind the add account button.
document.getElementById('settingsAddAccount').onclick = (e) => {
switchView(getCurrentView(), VIEWS.login, 500, 500, () => {
loginViewOnCancel = VIEWS.settings
loginViewOnSuccess = VIEWS.settings
loginCancelEnabled(true)
})
}
/**
* Bind functionality for the account selection buttons. If another account
* is selected, the UI of the previously selected account will be updated.
*/
function bindAuthAccountSelect(){
Array.from(document.getElementsByClassName('settingsAuthAccountSelect')).map((val) => {
val.onclick = (e) => {
if(val.hasAttribute('selected')){
return
}
const selectBtns = document.getElementsByClassName('settingsAuthAccountSelect')
for(let i=0; i<selectBtns.length; i++){
if(selectBtns[i].hasAttribute('selected')){
selectBtns[i].removeAttribute('selected')
selectBtns[i].innerHTML = 'Select Account'
}
}
val.setAttribute('selected', '')
val.innerHTML = 'Selected Account &#10004;'
setSelectedAccount(val.closest('.settingsAuthAccount').getAttribute('uuid'))
}
})
}
/**
* Bind functionality for the log out button. If the logged out account was
* the selected account, another account will be selected and the UI will
* be updated accordingly.
*/
function bindAuthAccountLogOut(){
Array.from(document.getElementsByClassName('settingsAuthAccountLogOut')).map((val) => {
val.onclick = (e) => {
let isLastAccount = false
if(Object.keys(ConfigManager.getAuthAccounts()).length === 1){
isLastAccount = true
setOverlayContent(
'Warning<br>This is Your Last Account',
'In order to use the launcher you must be logged into at least one account. You will need to login again after.<br><br>Are you sure you want to log out?',
'I\'m Sure',
'Cancel'
)
setOverlayHandler(() => {
processLogOut(val, isLastAccount)
toggleOverlay(false)
switchView(getCurrentView(), VIEWS.login)
})
setDismissHandler(() => {
toggleOverlay(false)
})
toggleOverlay(true, true)
} else {
processLogOut(val, isLastAccount)
}
}
})
}
/**
* Process a log out.
*
* @param {Element} val The log out button element.
* @param {boolean} isLastAccount If this logout is on the last added account.
*/
function processLogOut(val, isLastAccount){
const parent = val.closest('.settingsAuthAccount')
const uuid = parent.getAttribute('uuid')
const prevSelAcc = ConfigManager.getSelectedAccount()
AuthManager.removeAccount(uuid).then(() => {
if(!isLastAccount && uuid === prevSelAcc.uuid){
const selAcc = ConfigManager.getSelectedAccount()
refreshAuthAccountSelected(selAcc.uuid)
updateSelectedAccount(selAcc)
validateSelectedAccount()
}
})
$(parent).fadeOut(250, () => {
parent.remove()
})
}
/**
* Refreshes the status of the selected account on the auth account
* elements.
*
* @param {string} uuid The UUID of the new selected account.
*/
function refreshAuthAccountSelected(uuid){
Array.from(document.getElementsByClassName('settingsAuthAccount')).map((val) => {
const selBtn = val.getElementsByClassName('settingsAuthAccountSelect')[0]
if(uuid === val.getAttribute('uuid')){
selBtn.setAttribute('selected', '')
selBtn.innerHTML = 'Selected Account &#10004;'
} else {
if(selBtn.hasAttribute('selected')){
selBtn.removeAttribute('selected')
}
selBtn.innerHTML = 'Select Account'
}
})
}
const settingsCurrentAccounts = document.getElementById('settingsCurrentAccounts')
/**
* Add auth account elements for each one stored in the authentication database.
*/
function populateAuthAccounts(){
const authAccounts = ConfigManager.getAuthAccounts()
const authKeys = Object.keys(authAccounts)
if(authKeys.length === 0){
return
}
const selectedUUID = ConfigManager.getSelectedAccount().uuid
let authAccountStr = ''
authKeys.map((val) => {
const acc = authAccounts[val]
authAccountStr += `<div class="settingsAuthAccount" uuid="${acc.uuid}">
<div class="settingsAuthAccountLeft">
<img class="settingsAuthAccountImage" alt="${acc.displayName}" src="https://crafatar.com/renders/body/${acc.uuid}?scale=3&default=MHF_Steve&overlay">
</div>
<div class="settingsAuthAccountRight">
<div class="settingsAuthAccountDetails">
<div class="settingsAuthAccountDetailPane">
<div class="settingsAuthAccountDetailTitle">Username</div>
<div class="settingsAuthAccountDetailValue">${acc.displayName}</div>
</div>
<div class="settingsAuthAccountDetailPane">
<div class="settingsAuthAccountDetailTitle">UUID</div>
<div class="settingsAuthAccountDetailValue">${acc.uuid}</div>
</div>
</div>
<div class="settingsAuthAccountActions">
<button class="settingsAuthAccountSelect" ${selectedUUID === acc.uuid ? 'selected>Selected Account &#10004;' : '>Select Account'}</button>
<div class="settingsAuthAccountWrapper">
<button class="settingsAuthAccountLogOut">Log Out</button>
</div>
</div>
</div>
</div>`
})
settingsCurrentAccounts.innerHTML = authAccountStr
}
/**
* Prepare the accounts tab for display.
*/
function prepareAccountsTab() {
populateAuthAccounts()
bindAuthAccountSelect()
bindAuthAccountLogOut()
}
/**
* Minecraft Tab
*/
/**
* Disable decimals, negative signs, and scientific notation.
*/
document.getElementById('settingsGameWidth').addEventListener('keydown', (e) => {
if(/^[-.eE]$/.test(e.key)){
e.preventDefault()
}
})
document.getElementById('settingsGameHeight').addEventListener('keydown', (e) => {
if(/^[-.eE]$/.test(e.key)){
e.preventDefault()
}
})
/**
* Mods Tab
*/
const settingsModsContainer = document.getElementById('settingsModsContainer')
/**
* Resolve and update the mods on the UI.
*/
function resolveModsForUI(){
const serv = ConfigManager.getSelectedServer()
const distro = DistroManager.getDistribution()
const servConf = ConfigManager.getModConfiguration(serv)
const modStr = parseModulesForUI(distro.getServer(serv).getModules(), false, servConf.mods)
document.getElementById('settingsReqModsContent').innerHTML = modStr.reqMods
document.getElementById('settingsOptModsContent').innerHTML = modStr.optMods
}
/**
* Recursively build the mod UI elements.
*
* @param {Object[]} mdls An array of modules to parse.
* @param {boolean} submodules Whether or not we are parsing submodules.
* @param {Object} servConf The server configuration object for this module level.
*/
function parseModulesForUI(mdls, submodules, servConf){
let reqMods = ''
let optMods = ''
for(const mdl of mdls){
if(mdl.getType() === DistroManager.Types.ForgeMod || mdl.getType() === DistroManager.Types.LiteMod || mdl.getType() === DistroManager.Types.LiteLoader){
if(mdl.getRequired().isRequired()){
reqMods += `<div id="${mdl.getVersionlessID()}" class="settingsBaseMod settings${submodules ? 'Sub' : ''}Mod" enabled>
<div class="settingsModContent">
<div class="settingsModMainWrapper">
<div class="settingsModStatus"></div>
<div class="settingsModDetails">
<span class="settingsModName">${mdl.getName()}</span>
<span class="settingsModVersion">v${mdl.getVersion()}</span>
</div>
</div>
<label class="toggleSwitch" reqmod>
<input type="checkbox" checked>
<span class="toggleSwitchSlider"></span>
</label>
</div>
${mdl.hasSubModules() ? `<div class="settingsSubModContainer">
${Object.values(parseModulesForUI(mdl.getSubModules(), true, servConf[mdl.getVersionlessID()])).join('')}
</div>` : ''}
</div>`
} else {
const conf = servConf[mdl.getVersionlessID()]
const val = typeof conf === 'object' ? conf.value : conf
optMods += `<div id="${mdl.getVersionlessID()}" class="settingsBaseMod settings${submodules ? 'Sub' : ''}Mod" ${val ? 'enabled' : ''}>
<div class="settingsModContent">
<div class="settingsModMainWrapper">
<div class="settingsModStatus"></div>
<div class="settingsModDetails">
<span class="settingsModName">${mdl.getName()}</span>
<span class="settingsModVersion">v${mdl.getVersion()}</span>
</div>
</div>
<label class="toggleSwitch">
<input type="checkbox" formod="${mdl.getVersionlessID()}" ${val ? 'checked' : ''}>
<span class="toggleSwitchSlider"></span>
</label>
</div>
${mdl.hasSubModules() ? `<div class="settingsSubModContainer">
${Object.values(parseModulesForUI(mdl.getSubModules(), true, conf.mods)).join('')}
</div>` : ''}
</div>`
}
}
}
return {
reqMods,
optMods
}
}
/**
* Bind functionality to mod config toggle switches. Switching the value
* will also switch the status color on the left of the mod UI.
*/
function bindModsToggleSwitch(){
const sEls = settingsModsContainer.querySelectorAll('[formod]')
Array.from(sEls).map((v, index, arr) => {
v.onchange = () => {
if(v.checked) {
document.getElementById(v.getAttribute('formod')).setAttribute('enabled', '')
} else {
document.getElementById(v.getAttribute('formod')).removeAttribute('enabled')
}
}
})
}
/**
* Save the mod configuration based on the UI values.
*/
function saveModConfiguration(){
const serv = ConfigManager.getSelectedServer()
const modConf = ConfigManager.getModConfiguration(serv)
modConf.mods = _saveModConfiguration(modConf.mods)
ConfigManager.setModConfiguration(serv, modConf)
}
/**
* Recursively save mod config with submods.
*
* @param {Object} modConf Mod config object to save.
*/
function _saveModConfiguration(modConf){
for(let m of Object.entries(modConf)){
const tSwitch = settingsModsContainer.querySelectorAll(`[formod='${m[0]}']`)
if(!tSwitch[0].hasAttribute('dropin')){
if(typeof m[1] === 'boolean'){
modConf[m[0]] = tSwitch[0].checked
} else {
if(m[1] != null){
if(tSwitch.length > 0){
modConf[m[0]].value = tSwitch[0].checked
}
modConf[m[0]].mods = _saveModConfiguration(modConf[m[0]].mods)
}
}
}
}
return modConf
}
// Drop-in mod elements.
let CACHE_SETTINGS_MODS_DIR
let CACHE_DROPIN_MODS
/**
* Resolve any located drop-in mods for this server and
* populate the results onto the UI.
*/
function resolveDropinModsForUI(){
const serv = DistroManager.getDistribution().getServer(ConfigManager.getSelectedServer())
CACHE_SETTINGS_MODS_DIR = path.join(ConfigManager.getInstanceDirectory(), serv.getID(), 'mods')
CACHE_DROPIN_MODS = DropinModUtil.scanForDropinMods(CACHE_SETTINGS_MODS_DIR, serv.getMinecraftVersion())
let dropinMods = ''
for(dropin of CACHE_DROPIN_MODS){
dropinMods += `<div id="${dropin.fullName}" class="settingsBaseMod settingsDropinMod" ${!dropin.disabled ? 'enabled' : ''}>
<div class="settingsModContent">
<div class="settingsModMainWrapper">
<div class="settingsModStatus"></div>
<div class="settingsModDetails">
<span class="settingsModName">${dropin.name}</span>
<div class="settingsDropinRemoveWrapper">
<button class="settingsDropinRemoveButton" remmod="${dropin.fullName}">Remove</button>
</div>
</div>
</div>
<label class="toggleSwitch">
<input type="checkbox" formod="${dropin.fullName}" dropin ${!dropin.disabled ? 'checked' : ''}>
<span class="toggleSwitchSlider"></span>
</label>
</div>
</div>`
}
document.getElementById('settingsDropinModsContent').innerHTML = dropinMods
}
/**
* Bind the remove button for each loaded drop-in mod.
*/
function bindDropinModsRemoveButton(){
const sEls = settingsModsContainer.querySelectorAll('[remmod]')
Array.from(sEls).map((v, index, arr) => {
v.onclick = () => {
const fullName = v.getAttribute('remmod')
const res = DropinModUtil.deleteDropinMod(CACHE_SETTINGS_MODS_DIR, fullName)
if(res){
document.getElementById(fullName).remove()
} else {
setOverlayContent(
`Failed to Delete<br>Drop-in Mod ${fullName}`,
'Make sure the file is not in use and try again.',
'Okay'
)
setOverlayHandler(null)
toggleOverlay(true)
}
}
})
}
/**
* Bind functionality to the file system button for the selected
* server configuration.
*/
function bindDropinModFileSystemButton(){
const fsBtn = document.getElementById('settingsDropinFileSystemButton')
fsBtn.onclick = () => {
DropinModUtil.validateDir(CACHE_SETTINGS_MODS_DIR)
shell.openItem(CACHE_SETTINGS_MODS_DIR)
}
fsBtn.ondragenter = e => {
e.dataTransfer.dropEffect = 'move'
fsBtn.setAttribute('drag', '')
e.preventDefault()
}
fsBtn.ondragover = e => {
e.preventDefault()
}
fsBtn.ondragleave = e => {
fsBtn.removeAttribute('drag')
}
fsBtn.ondrop = e => {
fsBtn.removeAttribute('drag')
e.preventDefault()
DropinModUtil.addDropinMods(e.dataTransfer.files, CACHE_SETTINGS_MODS_DIR)
reloadDropinMods()
}
}
/**
* Save drop-in mod states. Enabling and disabling is just a matter
* of adding/removing the .disabled extension.
*/
function saveDropinModConfiguration(){
for(dropin of CACHE_DROPIN_MODS){
const dropinUI = document.getElementById(dropin.fullName)
if(dropinUI != null){
const dropinUIEnabled = dropinUI.hasAttribute('enabled')
if(DropinModUtil.isDropinModEnabled(dropin.fullName) != dropinUIEnabled){
DropinModUtil.toggleDropinMod(CACHE_SETTINGS_MODS_DIR, dropin.fullName, dropinUIEnabled).catch(err => {
if(!isOverlayVisible()){
setOverlayContent(
'Failed to Toggle<br>One or More Drop-in Mods',
err.message,
'Okay'
)
setOverlayHandler(null)
toggleOverlay(true)
}
})
}
}
}
}
// Refresh the drop-in mods when F5 is pressed.
// Only active on the mods tab.
document.addEventListener('keydown', (e) => {
if(getCurrentView() === VIEWS.settings && selectedSettingsTab === 'settingsTabMods'){
if(e.key === 'F5'){
reloadDropinMods()
saveShaderpackSettings()
resolveShaderpacksForUI()
}
}
})
function reloadDropinMods(){
resolveDropinModsForUI()
bindDropinModsRemoveButton()
bindDropinModFileSystemButton()
bindModsToggleSwitch()
}
// Shaderpack
let CACHE_SETTINGS_INSTANCE_DIR
let CACHE_SHADERPACKS
let CACHE_SELECTED_SHADERPACK
/**
* Load shaderpack information.
*/
function resolveShaderpacksForUI(){
const serv = DistroManager.getDistribution().getServer(ConfigManager.getSelectedServer())
CACHE_SETTINGS_INSTANCE_DIR = path.join(ConfigManager.getInstanceDirectory(), serv.getID())
CACHE_SHADERPACKS = DropinModUtil.scanForShaderpacks(CACHE_SETTINGS_INSTANCE_DIR)
CACHE_SELECTED_SHADERPACK = DropinModUtil.getEnabledShaderpack(CACHE_SETTINGS_INSTANCE_DIR)
setShadersOptions(CACHE_SHADERPACKS, CACHE_SELECTED_SHADERPACK)
}
function setShadersOptions(arr, selected){
const cont = document.getElementById('settingsShadersOptions')
cont.innerHTML = ''
for(let opt of arr) {
const d = document.createElement('DIV')
d.innerHTML = opt.name
d.setAttribute('value', opt.fullName)
if(opt.fullName === selected) {
d.setAttribute('selected', '')
document.getElementById('settingsShadersSelected').innerHTML = opt.name
}
d.addEventListener('click', function(e) {
this.parentNode.previousElementSibling.innerHTML = this.innerHTML
for(let sib of this.parentNode.children){
sib.removeAttribute('selected')
}
this.setAttribute('selected', '')
closeSettingsSelect()
})
cont.appendChild(d)
}
}
function saveShaderpackSettings(){
let sel = 'OFF'
for(let opt of document.getElementById('settingsShadersOptions').childNodes){
if(opt.hasAttribute('selected')){
sel = opt.getAttribute('value')
}
}
DropinModUtil.setEnabledShaderpack(CACHE_SETTINGS_INSTANCE_DIR, sel)
}
function bindShaderpackButton() {
const spBtn = document.getElementById('settingsShaderpackButton')
spBtn.onclick = () => {
const p = path.join(CACHE_SETTINGS_INSTANCE_DIR, 'shaderpacks')
DropinModUtil.validateDir(p)
shell.openItem(p)
}
spBtn.ondragenter = e => {
e.dataTransfer.dropEffect = 'move'
spBtn.setAttribute('drag', '')
e.preventDefault()
}
spBtn.ondragover = e => {
e.preventDefault()
}
spBtn.ondragleave = e => {
spBtn.removeAttribute('drag')
}
spBtn.ondrop = e => {
spBtn.removeAttribute('drag')
e.preventDefault()
DropinModUtil.addShaderpacks(e.dataTransfer.files, CACHE_SETTINGS_INSTANCE_DIR)
saveShaderpackSettings()
resolveShaderpacksForUI()
}
}
// Server status bar functions.
/**
* Load the currently selected server information onto the mods tab.
*/
function loadSelectedServerOnModsTab(){
const serv = DistroManager.getDistribution().getServer(ConfigManager.getSelectedServer())
document.getElementById('settingsSelServContent').innerHTML = `
<img class="serverListingImg" src="${serv.getIcon()}"/>
<div class="serverListingDetails">
<span class="serverListingName">${serv.getName()}</span>
<span class="serverListingDescription">${serv.getDescription()}</span>
<div class="serverListingInfo">
<div class="serverListingVersion">${serv.getMinecraftVersion()}</div>
<div class="serverListingRevision">${serv.getVersion()}</div>
${serv.isMainServer() ? `<div class="serverListingStarWrapper">
<svg id="Layer_1" viewBox="0 0 107.45 104.74" width="20px" height="20px">
<defs>
<style>.cls-1{fill:#fff;}.cls-2{fill:none;stroke:#fff;stroke-miterlimit:10;}</style>
</defs>
<path class="cls-1" d="M100.93,65.54C89,62,68.18,55.65,63.54,52.13c2.7-5.23,18.8-19.2,28-27.55C81.36,31.74,63.74,43.87,58.09,45.3c-2.41-5.37-3.61-26.52-4.37-39-.77,12.46-2,33.64-4.36,39-5.7-1.46-23.3-13.57-33.49-20.72,9.26,8.37,25.39,22.36,28,27.55C39.21,55.68,18.47,62,6.52,65.55c12.32-2,33.63-6.06,39.34-4.9-.16,5.87-8.41,26.16-13.11,37.69,6.1-10.89,16.52-30.16,21-33.9,4.5,3.79,14.93,23.09,21,34C70,86.84,61.73,66.48,61.59,60.65,67.36,59.49,88.64,63.52,100.93,65.54Z"/>
<circle class="cls-2" cx="53.73" cy="53.9" r="38"/>
</svg>
<span class="serverListingStarTooltip">Main Server</span>
</div>` : ''}
</div>
</div>
`
}
// Bind functionality to the server switch button.
document.getElementById('settingsSwitchServerButton').addEventListener('click', (e) => {
e.target.blur()
toggleServerSelection(true)
})
/**
* Save mod configuration for the current selected server.
*/
function saveAllModConfigurations(){
saveModConfiguration()
ConfigManager.save()
saveDropinModConfiguration()
}
/**
* Function to refresh the mods tab whenever the selected
* server is changed.
*/
function animateModsTabRefresh(){
$('#settingsTabMods').fadeOut(500, () => {
prepareModsTab()
$('#settingsTabMods').fadeIn(500)
})
}
/**
* Prepare the Mods tab for display.
*/
function prepareModsTab(first){
resolveModsForUI()
resolveDropinModsForUI()
resolveShaderpacksForUI()
bindDropinModsRemoveButton()
bindDropinModFileSystemButton()
bindShaderpackButton()
bindModsToggleSwitch()
loadSelectedServerOnModsTab()
}
/**
* Java Tab
*/
// DOM Cache
const settingsMaxRAMRange = document.getElementById('settingsMaxRAMRange')
const settingsMinRAMRange = document.getElementById('settingsMinRAMRange')
const settingsMaxRAMLabel = document.getElementById('settingsMaxRAMLabel')
const settingsMinRAMLabel = document.getElementById('settingsMinRAMLabel')
const settingsMemoryTotal = document.getElementById('settingsMemoryTotal')
const settingsMemoryAvail = document.getElementById('settingsMemoryAvail')
const settingsJavaExecDetails = document.getElementById('settingsJavaExecDetails')
// Store maximum memory values.
const SETTINGS_MAX_MEMORY = ConfigManager.getAbsoluteMaxRAM()
const SETTINGS_MIN_MEMORY = ConfigManager.getAbsoluteMinRAM()
// Set the max and min values for the ranged sliders.
settingsMaxRAMRange.setAttribute('max', SETTINGS_MAX_MEMORY)
settingsMaxRAMRange.setAttribute('min', SETTINGS_MIN_MEMORY)
settingsMinRAMRange.setAttribute('max', SETTINGS_MAX_MEMORY)
settingsMinRAMRange.setAttribute('min', SETTINGS_MIN_MEMORY )
// Bind on change event for min memory container.
settingsMinRAMRange.onchange = (e) => {
// Current range values
const sMaxV = Number(settingsMaxRAMRange.getAttribute('value'))
const sMinV = Number(settingsMinRAMRange.getAttribute('value'))
// Get reference to range bar.
const bar = e.target.getElementsByClassName('rangeSliderBar')[0]
// Calculate effective total memory.
const max = (os.totalmem()-1000000000)/1000000000
// Change range bar color based on the selected value.
if(sMinV >= max/2){
bar.style.background = '#e86060'
} else if(sMinV >= max/4) {
bar.style.background = '#e8e18b'
} else {
bar.style.background = null
}
// Increase maximum memory if the minimum exceeds its value.
if(sMaxV < sMinV){
const sliderMeta = calculateRangeSliderMeta(settingsMaxRAMRange)
updateRangedSlider(settingsMaxRAMRange, sMinV,
((sMinV-sliderMeta.min)/sliderMeta.step)*sliderMeta.inc)
settingsMaxRAMLabel.innerHTML = sMinV.toFixed(1) + 'G'
}
// Update label
settingsMinRAMLabel.innerHTML = sMinV.toFixed(1) + 'G'
}
// Bind on change event for max memory container.
settingsMaxRAMRange.onchange = (e) => {
// Current range values
const sMaxV = Number(settingsMaxRAMRange.getAttribute('value'))
const sMinV = Number(settingsMinRAMRange.getAttribute('value'))
// Get reference to range bar.
const bar = e.target.getElementsByClassName('rangeSliderBar')[0]
// Calculate effective total memory.
const max = (os.totalmem()-1000000000)/1000000000
// Change range bar color based on the selected value.
if(sMaxV >= max/2){
bar.style.background = '#e86060'
} else if(sMaxV >= max/4) {
bar.style.background = '#e8e18b'
} else {
bar.style.background = null
}
// Decrease the minimum memory if the maximum value is less.
if(sMaxV < sMinV){
const sliderMeta = calculateRangeSliderMeta(settingsMaxRAMRange)
updateRangedSlider(settingsMinRAMRange, sMaxV,
((sMaxV-sliderMeta.min)/sliderMeta.step)*sliderMeta.inc)
settingsMinRAMLabel.innerHTML = sMaxV.toFixed(1) + 'G'
}
settingsMaxRAMLabel.innerHTML = sMaxV.toFixed(1) + 'G'
}
/**
* Calculate common values for a ranged slider.
*
* @param {Element} v The range slider to calculate against.
* @returns {Object} An object with meta values for the provided ranged slider.
*/
function calculateRangeSliderMeta(v){
const val = {
max: Number(v.getAttribute('max')),
min: Number(v.getAttribute('min')),
step: Number(v.getAttribute('step')),
}
val.ticks = (val.max-val.min)/val.step
val.inc = 100/val.ticks
return val
}
/**
* Binds functionality to the ranged sliders. They're more than
* just divs now :').
*/
function bindRangeSlider(){
Array.from(document.getElementsByClassName('rangeSlider')).map((v) => {
// Reference the track (thumb).
const track = v.getElementsByClassName('rangeSliderTrack')[0]
// Set the initial slider value.
const value = v.getAttribute('value')
const sliderMeta = calculateRangeSliderMeta(v)
updateRangedSlider(v, value, ((value-sliderMeta.min)/sliderMeta.step)*sliderMeta.inc)
// The magic happens when we click on the track.
track.onmousedown = (e) => {
// Stop moving the track on mouse up.
document.onmouseup = (e) => {
document.onmousemove = null
document.onmouseup = null
}
// Move slider according to the mouse position.
document.onmousemove = (e) => {
// Distance from the beginning of the bar in pixels.
const diff = e.pageX - v.offsetLeft - track.offsetWidth/2
// Don't move the track off the bar.
if(diff >= 0 && diff <= v.offsetWidth-track.offsetWidth/2){
// Convert the difference to a percentage.
const perc = (diff/v.offsetWidth)*100
// Calculate the percentage of the closest notch.
const notch = Number(perc/sliderMeta.inc).toFixed(0)*sliderMeta.inc
// If we're close to that notch, stick to it.
if(Math.abs(perc-notch) < sliderMeta.inc/2){
updateRangedSlider(v, sliderMeta.min+(sliderMeta.step*(notch/sliderMeta.inc)), notch)
}
}
}
}
})
}
/**
* Update a ranged slider's value and position.
*
* @param {Element} element The ranged slider to update.
* @param {string | number} value The new value for the ranged slider.
* @param {number} notch The notch that the slider should now be at.
*/
function updateRangedSlider(element, value, notch){
const oldVal = element.getAttribute('value')
const bar = element.getElementsByClassName('rangeSliderBar')[0]
const track = element.getElementsByClassName('rangeSliderTrack')[0]
element.setAttribute('value', value)
if(notch < 0){
notch = 0
} else if(notch > 100) {
notch = 100
}
const event = new MouseEvent('change', {
target: element,
type: 'change',
bubbles: false,
cancelable: true
})
let cancelled = !element.dispatchEvent(event)
if(!cancelled){
track.style.left = notch + '%'
bar.style.width = notch + '%'
} else {
element.setAttribute('value', oldVal)
}
}
/**
* Display the total and available RAM.
*/
function populateMemoryStatus(){
settingsMemoryTotal.innerHTML = Number((os.totalmem()-1000000000)/1000000000).toFixed(1) + 'G'
settingsMemoryAvail.innerHTML = Number(os.freemem()/1000000000).toFixed(1) + 'G'
}
/**
* Validate the provided executable path and display the data on
* the UI.
*
* @param {string} execPath The executable path to populate against.
*/
function populateJavaExecDetails(execPath){
AssetGuard._validateJavaBinary(execPath).then(v => {
if(v.valid){
if(v.version.major < 9) {
settingsJavaExecDetails.innerHTML = `Selected: Java ${v.version.major} Update ${v.version.update} (x${v.arch})`
} else {
settingsJavaExecDetails.innerHTML = `Selected: Java ${v.version.major}.${v.version.minor}.${v.version.revision} (x${v.arch})`
}
} else {
settingsJavaExecDetails.innerHTML = 'Invalid Selection'
}
})
}
/**
* Prepare the Java tab for display.
*/
function prepareJavaTab(){
bindRangeSlider()
populateMemoryStatus()
}
/**
* About Tab
*/
const settingsTabAbout = document.getElementById('settingsTabAbout')
const settingsAboutChangelogTitle = settingsTabAbout.getElementsByClassName('settingsChangelogTitle')[0]
const settingsAboutChangelogText = settingsTabAbout.getElementsByClassName('settingsChangelogText')[0]
const settingsAboutChangelogButton = settingsTabAbout.getElementsByClassName('settingsChangelogButton')[0]
// Bind the devtools toggle button.
document.getElementById('settingsAboutDevToolsButton').onclick = (e) => {
let window = remote.getCurrentWindow()
window.toggleDevTools()
}
/**
* Return whether or not the provided version is a prerelease.
*
* @param {string} version The semver version to test.
* @returns {boolean} True if the version is a prerelease, otherwise false.
*/
function isPrerelease(version){
const preRelComp = semver.prerelease(version)
return preRelComp != null && preRelComp.length > 0
}
/**
* Utility method to display version information on the
* About and Update settings tabs.
*
* @param {string} version The semver version to display.
* @param {Element} valueElement The value element.
* @param {Element} titleElement The title element.
* @param {Element} checkElement The check mark element.
*/
function populateVersionInformation(version, valueElement, titleElement, checkElement){
valueElement.innerHTML = version
if(isPrerelease(version)){
titleElement.innerHTML = 'Pre-release'
titleElement.style.color = '#ff886d'
checkElement.style.background = '#ff886d'
} else {
titleElement.innerHTML = 'Stable Release'
titleElement.style.color = null
checkElement.style.background = null
}
}
/**
* Retrieve the version information and display it on the UI.
*/
function populateAboutVersionInformation(){
populateVersionInformation(remote.app.getVersion(), document.getElementById('settingsAboutCurrentVersionValue'), document.getElementById('settingsAboutCurrentVersionTitle'), document.getElementById('settingsAboutCurrentVersionCheck'))
}
/**
* Fetches the GitHub atom release feed and parses it for the release notes
* of the current version. This value is displayed on the UI.
*/
function populateReleaseNotes(){
$.ajax({
url: 'https://github.com/WesterosCraftCode/ElectronLauncher/releases.atom',
success: (data) => {
const version = 'v' + remote.app.getVersion()
const entries = $(data).find('entry')
for(let i=0; i<entries.length; i++){
const entry = $(entries[i])
let id = entry.find('id').text()
id = id.substring(id.lastIndexOf('/')+1)
if(id === version){
settingsAboutChangelogTitle.innerHTML = entry.find('title').text()
settingsAboutChangelogText.innerHTML = entry.find('content').text()
settingsAboutChangelogButton.href = entry.find('link').attr('href')
}
}
},
timeout: 2500
}).catch(err => {
settingsAboutChangelogText.innerHTML = 'Failed to load release notes.'
})
}
/**
* Prepare account tab for display.
*/
function prepareAboutTab(){
populateAboutVersionInformation()
populateReleaseNotes()
}
/**
* Update Tab
*/
const settingsTabUpdate = document.getElementById('settingsTabUpdate')
const settingsUpdateTitle = document.getElementById('settingsUpdateTitle')
const settingsUpdateVersionCheck = document.getElementById('settingsUpdateVersionCheck')
const settingsUpdateVersionTitle = document.getElementById('settingsUpdateVersionTitle')
const settingsUpdateVersionValue = document.getElementById('settingsUpdateVersionValue')
const settingsUpdateChangelogTitle = settingsTabUpdate.getElementsByClassName('settingsChangelogTitle')[0]
const settingsUpdateChangelogText = settingsTabUpdate.getElementsByClassName('settingsChangelogText')[0]
const settingsUpdateChangelogCont = settingsTabUpdate.getElementsByClassName('settingsChangelogContainer')[0]
const settingsUpdateActionButton = document.getElementById('settingsUpdateActionButton')
/**
* Update the properties of the update action button.
*
* @param {string} text The new button text.
* @param {boolean} disabled Optional. Disable or enable the button
* @param {function} handler Optional. New button event handler.
*/
function settingsUpdateButtonStatus(text, disabled = false, handler = null){
settingsUpdateActionButton.innerHTML = text
settingsUpdateActionButton.disabled = disabled
if(handler != null){
settingsUpdateActionButton.onclick = handler
}
}
/**
* Populate the update tab with relevant information.
*
* @param {Object} data The update data.
*/
function populateSettingsUpdateInformation(data){
if(data != null){
settingsUpdateTitle.innerHTML = `New ${isPrerelease(data.version) ? 'Pre-release' : 'Release'} Available`
settingsUpdateChangelogCont.style.display = null
settingsUpdateChangelogTitle.innerHTML = data.releaseName
settingsUpdateChangelogText.innerHTML = data.releaseNotes
populateVersionInformation(data.version, settingsUpdateVersionValue, settingsUpdateVersionTitle, settingsUpdateVersionCheck)
if(process.platform === 'darwin'){
settingsUpdateButtonStatus('Download from GitHub<span style="font-size: 10px;color: gray;text-shadow: none !important;">Close the launcher and run the dmg to update.</span>', false, () => {
shell.openExternal(data.darwindownload)
})
} else {
settingsUpdateButtonStatus('Downloading..', true)
}
} else {
settingsUpdateTitle.innerHTML = 'You Are Running the Latest Version'
settingsUpdateChangelogCont.style.display = 'none'
populateVersionInformation(remote.app.getVersion(), settingsUpdateVersionValue, settingsUpdateVersionTitle, settingsUpdateVersionCheck)
settingsUpdateButtonStatus('Check for Updates', false, () => {
if(!isDev){
ipcRenderer.send('autoUpdateAction', 'checkForUpdate')
settingsUpdateButtonStatus('Checking for Updates..', true)
}
})
}
}
/**
* Prepare update tab for display.
*
* @param {Object} data The update data.
*/
function prepareUpdateTab(data = null){
populateSettingsUpdateInformation(data)
}
/**
* Settings preparation functions.
*/
/**
* Prepare the entire settings UI.
*
* @param {boolean} first Whether or not it is the first load.
*/
function prepareSettings(first = false) {
if(first){
setupSettingsTabs()
initSettingsValidators()
prepareUpdateTab()
} else {
prepareModsTab()
}
initSettingsValues()
prepareAccountsTab()
prepareJavaTab()
prepareAboutTab()
}
// Prepare the settings UI on startup.
prepareSettings(true)