mirror of
https://github.com/dscalzi/HeliosLauncher.git
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3d470d9a32
* feat: localize discord RPC, window title, button * fix: settings.dropinMods.okButton key
324 lines
12 KiB
JavaScript
324 lines
12 KiB
JavaScript
/**
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* Script for overlay.ejs
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*/
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/* Overlay Wrapper Functions */
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/**
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* Check to see if the overlay is visible.
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*
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* @returns {boolean} Whether or not the overlay is visible.
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*/
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function isOverlayVisible(){
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return document.getElementById('main').hasAttribute('overlay')
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}
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let overlayHandlerContent
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/**
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* Overlay keydown handler for a non-dismissable overlay.
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*
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* @param {KeyboardEvent} e The keydown event.
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*/
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function overlayKeyHandler (e){
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if(e.key === 'Enter' || e.key === 'Escape'){
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document.getElementById(overlayHandlerContent).getElementsByClassName('overlayKeybindEnter')[0].click()
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}
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}
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/**
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* Overlay keydown handler for a dismissable overlay.
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*
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* @param {KeyboardEvent} e The keydown event.
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*/
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function overlayKeyDismissableHandler (e){
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if(e.key === 'Enter'){
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document.getElementById(overlayHandlerContent).getElementsByClassName('overlayKeybindEnter')[0].click()
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} else if(e.key === 'Escape'){
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document.getElementById(overlayHandlerContent).getElementsByClassName('overlayKeybindEsc')[0].click()
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}
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}
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/**
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* Bind overlay keydown listeners for escape and exit.
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*
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* @param {boolean} state Whether or not to add new event listeners.
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* @param {string} content The overlay content which will be shown.
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* @param {boolean} dismissable Whether or not the overlay is dismissable
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*/
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function bindOverlayKeys(state, content, dismissable){
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overlayHandlerContent = content
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document.removeEventListener('keydown', overlayKeyHandler)
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document.removeEventListener('keydown', overlayKeyDismissableHandler)
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if(state){
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if(dismissable){
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document.addEventListener('keydown', overlayKeyDismissableHandler)
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} else {
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document.addEventListener('keydown', overlayKeyHandler)
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}
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}
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}
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/**
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* Toggle the visibility of the overlay.
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*
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* @param {boolean} toggleState True to display, false to hide.
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* @param {boolean} dismissable Optional. True to show the dismiss option, otherwise false.
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* @param {string} content Optional. The content div to be shown.
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*/
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function toggleOverlay(toggleState, dismissable = false, content = 'overlayContent'){
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if(toggleState == null){
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toggleState = !document.getElementById('main').hasAttribute('overlay')
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}
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if(typeof dismissable === 'string'){
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content = dismissable
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dismissable = false
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}
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bindOverlayKeys(toggleState, content, dismissable)
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if(toggleState){
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document.getElementById('main').setAttribute('overlay', true)
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// Make things untabbable.
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$('#main *').attr('tabindex', '-1')
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$('#' + content).parent().children().hide()
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$('#' + content).show()
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if(dismissable){
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$('#overlayDismiss').show()
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} else {
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$('#overlayDismiss').hide()
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}
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$('#overlayContainer').fadeIn({
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duration: 250,
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start: () => {
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if(getCurrentView() === VIEWS.settings){
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document.getElementById('settingsContainer').style.backgroundColor = 'transparent'
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}
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}
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})
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} else {
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document.getElementById('main').removeAttribute('overlay')
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// Make things tabbable.
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$('#main *').removeAttr('tabindex')
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$('#overlayContainer').fadeOut({
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duration: 250,
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start: () => {
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if(getCurrentView() === VIEWS.settings){
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document.getElementById('settingsContainer').style.backgroundColor = 'rgba(0, 0, 0, 0.50)'
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}
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},
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complete: () => {
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$('#' + content).parent().children().hide()
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$('#' + content).show()
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if(dismissable){
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$('#overlayDismiss').show()
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} else {
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$('#overlayDismiss').hide()
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}
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}
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})
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}
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}
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async function toggleServerSelection(toggleState){
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await prepareServerSelectionList()
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toggleOverlay(toggleState, true, 'serverSelectContent')
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}
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/**
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* Set the content of the overlay.
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*
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* @param {string} title Overlay title text.
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* @param {string} description Overlay description text.
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* @param {string} acknowledge Acknowledge button text.
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* @param {string} dismiss Dismiss button text.
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*/
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function setOverlayContent(title, description, acknowledge, dismiss = Lang.queryJS('overlay.dismiss')){
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document.getElementById('overlayTitle').innerHTML = title
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document.getElementById('overlayDesc').innerHTML = description
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document.getElementById('overlayAcknowledge').innerHTML = acknowledge
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document.getElementById('overlayDismiss').innerHTML = dismiss
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}
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/**
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* Set the onclick handler of the overlay acknowledge button.
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* If the handler is null, a default handler will be added.
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*
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* @param {function} handler
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*/
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function setOverlayHandler(handler){
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if(handler == null){
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document.getElementById('overlayAcknowledge').onclick = () => {
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toggleOverlay(false)
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}
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} else {
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document.getElementById('overlayAcknowledge').onclick = handler
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}
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}
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/**
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* Set the onclick handler of the overlay dismiss button.
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* If the handler is null, a default handler will be added.
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*
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* @param {function} handler
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*/
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function setDismissHandler(handler){
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if(handler == null){
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document.getElementById('overlayDismiss').onclick = () => {
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toggleOverlay(false)
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}
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} else {
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document.getElementById('overlayDismiss').onclick = handler
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}
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}
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/* Server Select View */
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document.getElementById('serverSelectConfirm').addEventListener('click', async () => {
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const listings = document.getElementsByClassName('serverListing')
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for(let i=0; i<listings.length; i++){
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if(listings[i].hasAttribute('selected')){
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const serv = (await DistroAPI.getDistribution()).getServerById(listings[i].getAttribute('servid'))
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updateSelectedServer(serv)
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refreshServerStatus(true)
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toggleOverlay(false)
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return
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}
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}
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// None are selected? Not possible right? Meh, handle it.
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if(listings.length > 0){
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const serv = (await DistroAPI.getDistribution()).getServerById(listings[i].getAttribute('servid'))
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updateSelectedServer(serv)
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toggleOverlay(false)
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}
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})
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document.getElementById('accountSelectConfirm').addEventListener('click', async () => {
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const listings = document.getElementsByClassName('accountListing')
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for(let i=0; i<listings.length; i++){
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if(listings[i].hasAttribute('selected')){
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const authAcc = ConfigManager.setSelectedAccount(listings[i].getAttribute('uuid'))
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ConfigManager.save()
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updateSelectedAccount(authAcc)
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if(getCurrentView() === VIEWS.settings) {
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await prepareSettings()
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}
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toggleOverlay(false)
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validateSelectedAccount()
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return
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}
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}
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// None are selected? Not possible right? Meh, handle it.
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if(listings.length > 0){
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const authAcc = ConfigManager.setSelectedAccount(listings[0].getAttribute('uuid'))
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ConfigManager.save()
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updateSelectedAccount(authAcc)
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if(getCurrentView() === VIEWS.settings) {
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await prepareSettings()
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}
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toggleOverlay(false)
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validateSelectedAccount()
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}
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})
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// Bind server select cancel button.
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document.getElementById('serverSelectCancel').addEventListener('click', () => {
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toggleOverlay(false)
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})
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document.getElementById('accountSelectCancel').addEventListener('click', () => {
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$('#accountSelectContent').fadeOut(250, () => {
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$('#overlayContent').fadeIn(250)
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})
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})
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function setServerListingHandlers(){
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const listings = Array.from(document.getElementsByClassName('serverListing'))
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listings.map((val) => {
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val.onclick = e => {
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if(val.hasAttribute('selected')){
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return
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}
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const cListings = document.getElementsByClassName('serverListing')
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for(let i=0; i<cListings.length; i++){
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if(cListings[i].hasAttribute('selected')){
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cListings[i].removeAttribute('selected')
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}
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}
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val.setAttribute('selected', '')
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document.activeElement.blur()
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}
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})
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}
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function setAccountListingHandlers(){
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const listings = Array.from(document.getElementsByClassName('accountListing'))
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listings.map((val) => {
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val.onclick = e => {
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if(val.hasAttribute('selected')){
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return
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}
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const cListings = document.getElementsByClassName('accountListing')
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for(let i=0; i<cListings.length; i++){
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if(cListings[i].hasAttribute('selected')){
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cListings[i].removeAttribute('selected')
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}
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}
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val.setAttribute('selected', '')
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document.activeElement.blur()
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}
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})
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}
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async function populateServerListings(){
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const distro = await DistroAPI.getDistribution()
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const giaSel = ConfigManager.getSelectedServer()
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const servers = distro.servers
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let htmlString = ''
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for(const serv of servers){
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htmlString += `<button class="serverListing" servid="${serv.rawServer.id}" ${serv.rawServer.id === giaSel ? 'selected' : ''}>
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<img class="serverListingImg" src="${serv.rawServer.icon}"/>
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<div class="serverListingDetails">
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<span class="serverListingName">${serv.rawServer.name}</span>
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<span class="serverListingDescription">${serv.rawServer.description}</span>
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<div class="serverListingInfo">
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<div class="serverListingVersion">${serv.rawServer.minecraftVersion}</div>
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<div class="serverListingRevision">${serv.rawServer.version}</div>
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${serv.rawServer.mainServer ? `<div class="serverListingStarWrapper">
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<svg id="Layer_1" viewBox="0 0 107.45 104.74" width="20px" height="20px">
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<defs>
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<style>.cls-1{fill:#fff;}.cls-2{fill:none;stroke:#fff;stroke-miterlimit:10;}</style>
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</defs>
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<path class="cls-1" d="M100.93,65.54C89,62,68.18,55.65,63.54,52.13c2.7-5.23,18.8-19.2,28-27.55C81.36,31.74,63.74,43.87,58.09,45.3c-2.41-5.37-3.61-26.52-4.37-39-.77,12.46-2,33.64-4.36,39-5.7-1.46-23.3-13.57-33.49-20.72,9.26,8.37,25.39,22.36,28,27.55C39.21,55.68,18.47,62,6.52,65.55c12.32-2,33.63-6.06,39.34-4.9-.16,5.87-8.41,26.16-13.11,37.69,6.1-10.89,16.52-30.16,21-33.9,4.5,3.79,14.93,23.09,21,34C70,86.84,61.73,66.48,61.59,60.65,67.36,59.49,88.64,63.52,100.93,65.54Z"/>
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<circle class="cls-2" cx="53.73" cy="53.9" r="38"/>
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</svg>
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<span class="serverListingStarTooltip">${Lang.queryJS('settings.serverListing.mainServer')}</span>
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</div>` : ''}
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</div>
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</div>
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</button>`
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}
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document.getElementById('serverSelectListScrollable').innerHTML = htmlString
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}
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function populateAccountListings(){
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const accountsObj = ConfigManager.getAuthAccounts()
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const accounts = Array.from(Object.keys(accountsObj), v=>accountsObj[v])
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let htmlString = ''
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for(let i=0; i<accounts.length; i++){
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htmlString += `<button class="accountListing" uuid="${accounts[i].uuid}" ${i===0 ? 'selected' : ''}>
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<img src="https://mc-heads.net/head/${accounts[i].uuid}/40">
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<div class="accountListingName">${accounts[i].displayName}</div>
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</button>`
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}
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document.getElementById('accountSelectListScrollable').innerHTML = htmlString
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}
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async function prepareServerSelectionList(){
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await populateServerListings()
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setServerListingHandlers()
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}
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function prepareAccountSelectionList(){
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populateAccountListings()
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setAccountListingHandlers()
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} |