const {app, BrowserWindow, ipcMain} = require('electron') const autoUpdater = require('electron-updater').autoUpdater const isDev = require('electron-is-dev') const path = require('path') const url = require('url') const fs = require('fs') const ejse = require('ejs-electron') // Setup auto updater. function initAutoUpdater(event) { // Defaults to true if application version contains prerelease components (e.g. 0.12.1-alpha.1) // autoUpdater.allowPrerelease = true if(isDev){ autoUpdater.autoInstallOnAppQuit = false autoUpdater.updateConfigPath = path.join(__dirname, 'dev-app-update.yml') } autoUpdater.on('update-available', (info) => { event.sender.send('autoUpdateNotification', 'update-available', info) }) autoUpdater.on('update-downloaded', (info) => { event.sender.send('autoUpdateNotification', 'update-downloaded', info) }) autoUpdater.on('update-not-available', (info) => { event.sender.send('autoUpdateNotification', 'update-not-available', info) }) autoUpdater.on('checking-for-update', () => { event.sender.send('autoUpdateNotification', 'checking-for-update') }) } // Open channel to listen for update actions. ipcMain.on('autoUpdateAction', (event, arg) => { switch(arg){ case 'initAutoUpdater': console.log('Initializing auto updater.') initAutoUpdater(event) event.sender.send('autoUpdateNotification', 'ready') break case 'checkForUpdate': autoUpdater.checkForUpdates() .catch(err => { event.sender.send('autoUpdateNotification', 'realerror', err) }) break case 'installUpdateNow': autoUpdater.quitAndInstall() break default: console.log('Unknown argument', arg) break } }) // Redirect distribution index event from preloader to renderer. ipcMain.on('distributionIndexDone', (event, data) => { event.sender.send('distributionIndexDone', data) }) // Disable hardware acceleration. // https://electronjs.org/docs/tutorial/offscreen-rendering app.disableHardwareAcceleration() // Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. let win function createWindow() { win = new BrowserWindow({ width: 980, height: 552, icon: getPlatformIcon('WesterosSealSquare'), frame: false, webPreferences: { preload: path.join(__dirname, 'app', 'assets', 'js', 'preloader.js') }, backgroundColor: '#171614' }) ejse.data('bkid', Math.floor((Math.random() * fs.readdirSync(path.join(__dirname, 'app', 'assets', 'images', 'backgrounds')).length))) win.loadURL(url.format({ pathname: path.join(__dirname, 'app', 'app.ejs'), protocol: 'file:', slashes: true })) /*win.once('ready-to-show', () => { win.show() })*/ win.setMenu(null) win.setResizable(true) win.on('closed', () => { win = null }) } function getPlatformIcon(filename){ const opSys = process.platform if (opSys === 'darwin') { filename = filename + '.icns' } else if (opSys === 'win32') { filename = filename + '.ico' } else { filename = filename + '.png' } return path.join(__dirname, 'app', 'assets', 'images', filename) } app.on('ready', createWindow); app.on('window-all-closed', () => { // On macOS it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q if (process.platform !== 'darwin') { app.quit() } }) app.on('activate', () => { // On macOS it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (win === null) { createWindow() } })