/** * The initial iteration of this file will not support optional submodules. * Support will be added down the line, only top-level modules will recieve optional support. */ const AdmZip = require('adm-zip') const {AssetGuard, Library} = require('./assetguard.js') const child_process = require('child_process') const ConfigManager = require('./configmanager.js') const crypto = require('crypto') const fs = require('fs') const mkpath = require('mkdirp') const os = require('os') const path = require('path') const rimraf = require('rimraf') const {URL} = require('url') class ProcessBuilder { constructor(gameDirectory, distroServer, versionData, forgeData, authUser){ this.dir = gameDirectory this.server = distroServer this.versionData = versionData this.forgeData = forgeData this.authUser = authUser this.fmlDir = path.join(this.dir, 'versions', this.server.id + '.json') this.libPath = path.join(this.dir, 'libraries') } static shouldInclude(mdle){ //If the module should be included by default return mdle.required == null || mdle.required.value == null || mdle.required.value === true || (mdle.required.value === false && (mdle.required.def == null || mdle.required.def === true)) } /** * Convienence method to run the functions typically used to build a process. */ build(){ const tempNativePath = path.join(os.tmpdir(), ConfigManager.getTempNativeFolder(), crypto.pseudoRandomBytes(16).toString('hex')) process.throwDeprecation = true const mods = this.resolveDefaultMods() this.constructFMLModList(mods, true) const args = this.constructJVMArguments(mods, tempNativePath) console.log(args) const child = child_process.spawn(ConfigManager.getJavaExecutable(), args, { cwd: ConfigManager.getGameDirectory(), detached: ConfigManager.isLaunchDetached() }) if(ConfigManager.isLaunchDetached()){ child.unref() } child.stdout.on('data', (data) => { console.log('Minecraft:', data.toString('utf8')) }) child.stderr.on('data', (data) => { console.log('Minecraft:', data.toString('utf8')) }) child.on('close', (code, signal) => { console.log('Exited with code', code) rimraf(tempNativePath, (err) => { if(err){ console.warn('Error while deleting temp dir', err) } else { console.log('Temp dir deleted successfully.') } }) }) return child } resolveDefaultMods(options = {type: 'forgemod'}){ //Returns array of default forge mods to load. const mods = [] const mdles = this.server.modules for(let i=0; i} mods An array of enabled mods which will be launched with this process. * @param {string} tempNativePath The path to store the native libraries. * @returns {Array.} An array containing the full JVM arguments for this process. */ constructJVMArguments(mods, tempNativePath){ let args = ['-Xmx' + ConfigManager.getMaxRAM(), '-Xms' + ConfigManager.getMinRAM(), '-Djava.library.path=' + tempNativePath, '-cp', this.classpathArg(mods, tempNativePath).join(process.platform === 'win32' ? ';' : ':'), this.forgeData.mainClass] if(process.platform === 'darwin'){ args.unshift('-Xdock:name=WesterosCraft') args.unshift('-Xdock:icon=' + path.join(__dirname, '..', 'images', 'minecraft.icns')) } args.splice(2, 0, ...ConfigManager.getJVMOptions()) args = args.concat(this._resolveForgeArgs()) return args } /** * Resolve the arguments required by forge. * * @returns {Array.} An array containing the arguments required by forge. */ _resolveForgeArgs(){ const mcArgs = this.forgeData.minecraftArguments.split(' ') const argDiscovery = /\${*(.*)}/ // Replace the declared variables with their proper values. for(let i=0; i} mods An array of enabled mods which will be launched with this process. * @param {string} tempNativePath The path to store the native libraries. * @returns {Array.} An array containing the paths of each library required by this process. */ classpathArg(mods, tempNativePath){ let cpArgs = [] // Add the version.jar to the classpath. const version = this.versionData.id cpArgs.push(path.join(this.dir, 'versions', version, version + '.jar')) // Resolve the Mojang declared libraries. const mojangLibs = this._resolveMojangLibraries(tempNativePath) cpArgs = cpArgs.concat(mojangLibs) // Resolve the server declared libraries. const servLibs = this._resolveServerLibraries(mods) cpArgs = cpArgs.concat(servLibs) return cpArgs } /** * Resolve the libraries defined by Mojang's version data. This method will also extract * native libraries and point to the correct location for its classpath. * * TODO - clean up function * * @param {string} tempNativePath The path to store the native libraries. * @returns {Array.} An array containing the paths of each library mojang declares. */ _resolveMojangLibraries(tempNativePath){ const libs = [] const libArr = this.versionData.libraries mkpath.sync(tempNativePath) for(let i=0; i -1){ shouldExclude = true } }) // Extract the file. if(!shouldExclude){ fs.writeFile(path.join(tempNativePath, fileName), zipEntries[i].getData(), (err) => { if(err){ console.error('Error while extracting native library:', err) } }) } } } } } return libs } /** * Resolve the libraries declared by this server in order to add them to the classpath. * This method will also check each enabled mod for libraries, as mods are permitted to * declare libraries. * * @param {Array.} mods An array of enabled mods which will be launched with this process. * @returns {Array.} An array containing the paths of each library this server requires. */ _resolveServerLibraries(mods){ const mdles = this.server.modules let libs = [] // Locate Forge/Libraries for(let i=0; i 0){ libs = libs.concat(res) } } } } //Check for any libraries in our mod list. for(let i=0; i 0){ libs = libs.concat(res) } } } return libs } /** * Recursively resolve the path of each library required by this module. * * @param {Object} mdle A module object from the server distro index. * @returns {Array.} An array containing the paths of each library this module requires. */ _resolveModuleLibraries(mdle){ if(mdle.sub_modules == null){ return [] } let libs = [] for(let i=0; i 0){ libs = libs.concat(res) } } } return libs } } module.exports = ProcessBuilder