Renamed the `view` method to `type` in parserAthShield.js to better reflect its purpose. Removed unused `athShield` import from landing.js and added it to settings.js. Added a manageModCategory function in settings.js to manage the display and interaction state of the Mods tab based on the type of `athShield`.
Relocated the athshield.js script from ./athshield/ to app/assets/athshield/. This change ensures better organization of script files within the project structure.
Include messages for when Athena's Shield is activated and deactivated in the English localization file. This will provide users with clear notifications on the status of Athena's Shield.
Relocated athshield files to app/assets/athshield for better organization and maintainability. This change improves the project's folder structure and simplifies file management.
Integrated Athena's Shield for mod verification, including mod identity extraction and validation against expected identities. Added exclusion list for mods, and implemented fallbacks for missing mod identities using MD5 hashes. Adjusted logging and error reporting to provide clearer feedback.
Implemented mod verification using AthShield when enabled. Added detailed mod identity extraction and validation logic for better integrity checks. Added logs for each verification step and fallback to hash-based identity if the manifest is missing.
Grande ligne : quand tu actives ath shield alors il utilise le système Athena's Shield.
Implemented a whitelist for mods and added support for the new version of HeliosLauncher. Also corrected a language key for launch information logging.
Corrected the typo from "launchingGame" to "waintingLaunchingGame" in the en_US language file. This ensures the message displayed to users is accurate and free of errors.
Replaced 'path' with 'fs' module and removed unused 'Lang'. Added support for the new HeliosLauncher version and implemented a whitelist for mods. Fixed a typo in the logging message.
Implemented a new `dlAsync.js` file and updated the `en_US.toml` with new mod validation messages. This includes the logic for mod verification and error handling, ensuring the integrity of mods before launching the game.
Ajout prochainement de l'utilitaire npm run athshield
Introduce AthenaShield class to manage configuration, CLI for user setup, and update package.json with new script. This enhances the application's configurability and user interaction.
* First step to use Language .json file in ejs
* i18n for landing.ejs
* i18n for login.ejs
* i18n for loginOptions.ejs
* i18n for overlay.ejs
* i18n for settings.ejs
* i18n for waiting.ejs
* i18n for welcome.ejs
* langloader.js placeholder support
* i18n for landing.js
* i18n for login.js
* i18n for overlay.js
* i18n for settings.js
* i18n for uibinder.js
* i18n for uicore.js
* remove html language replacement
* use toml for i18n
* Fix mojang/microsoft status icon is undefined
* cascadable langloader
* separate lang file for customization
* move some placeholder text to _placeholder.toml
* Update
* Reduce package lock diff.
* Remove another placeholder.
* Checkbox does not require translation.
* Icons don't need translation.
* Leave placeholders inline.
* Fix translation for news pages.
* Remove more unneeded translations.
---------
Co-authored-by: Daniel Scalzi <d_scalzi@yahoo.com>