Commit Graph

8 Commits (f1a98f2d45b59371ada0f30031d0ee60679f4b5a)

Author SHA1 Message Date
Daniel Scalzi cd4f7918c8
Pipe output from forked processes back to parent.
Also cleaned up the code a bit. Switched to use lambda declarations in promises and renamed 'fulfill' to 'resolve', as it should be,
2018-05-07 18:15:59 -04:00
Daniel Scalzi 4106b2b069
Many fixes and adjustments to the upper right landing UI.
The user_text span now displays the currently selected account.
2018-04-29 18:05:59 -04:00
Daniel Scalzi 5b74ecef21
Experimental changes in preparation for auto-update support. 2018-04-28 04:16:09 -04:00
Daniel Scalzi 5475ac0c69
Added function to remove an authenticated account to authmanager.js. 2018-04-14 22:43:58 -04:00
Daniel Scalzi 13cc555afd
Game now saves to OS-specific data directory. Fixed issue where logs folder did not save to correct location. Fixed issue with authentication code. Continuing work on Java validation code. 2018-03-31 13:05:05 -04:00
Daniel Scalzi 8ea4ae8ec2 Adding login functionality to login view (connection with authmanager). 2018-01-29 01:23:20 -05:00
Daniel Scalzi d4d7be7c47 Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await. 2018-01-18 23:45:50 -05:00
Daniel Scalzi 5afd9815a5 Switches to use internal mojang accessors and removed 'mojang' as a dependency. First attempt at authentication storage, system will be refinded as UI is implemented further. All auth interactions should be made throught authmanager.js 2017-12-03 08:12:55 -05:00