Daniel Scalzi
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cd4f7918c8
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Pipe output from forked processes back to parent.
Also cleaned up the code a bit. Switched to use lambda declarations in promises and renamed 'fulfill' to 'resolve', as it should be,
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2018-05-07 18:15:59 -04:00 |
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Daniel Scalzi
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4106b2b069
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Many fixes and adjustments to the upper right landing UI.
The user_text span now displays the currently selected account.
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2018-04-29 18:05:59 -04:00 |
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Daniel Scalzi
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5b74ecef21
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Experimental changes in preparation for auto-update support.
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2018-04-28 04:16:09 -04:00 |
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Daniel Scalzi
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5475ac0c69
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Added function to remove an authenticated account to authmanager.js.
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2018-04-14 22:43:58 -04:00 |
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Daniel Scalzi
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13cc555afd
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Game now saves to OS-specific data directory. Fixed issue where logs folder did not save to correct location. Fixed issue with authentication code. Continuing work on Java validation code.
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2018-03-31 13:05:05 -04:00 |
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Daniel Scalzi
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8ea4ae8ec2
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Adding login functionality to login view (connection with authmanager).
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2018-01-29 01:23:20 -05:00 |
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Daniel Scalzi
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d4d7be7c47
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Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await.
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2018-01-18 23:45:50 -05:00 |
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Daniel Scalzi
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5afd9815a5
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Switches to use internal mojang accessors and removed 'mojang' as a dependency. First attempt at authentication storage, system will be refinded as UI is implemented further. All auth interactions should be made throught authmanager.js
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2017-12-03 08:12:55 -05:00 |
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