Daniel Scalzi
daa6faac86
v0.0.1-alpha.6
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Fixed AuthManager sending incorrect client token to the auth endpoint.
Fixed minor issues with the validate selected function.
Fixed minor issue related to UI transitions.
Added account validations on startup and when account is switched.
Updated dependencies.
2018-05-29 21:47:55 -04:00
Daniel Scalzi
cd4f7918c8
Pipe output from forked processes back to parent.
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Also cleaned up the code a bit. Switched to use lambda declarations in promises and renamed 'fulfill' to 'resolve', as it should be,
2018-05-07 18:15:59 -04:00
Daniel Scalzi
4106b2b069
Many fixes and adjustments to the upper right landing UI.
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The user_text span now displays the currently selected account.
2018-04-29 18:05:59 -04:00
Daniel Scalzi
5b74ecef21
Experimental changes in preparation for auto-update support.
2018-04-28 04:16:09 -04:00
Daniel Scalzi
5475ac0c69
Added function to remove an authenticated account to authmanager.js.
2018-04-14 22:43:58 -04:00
Daniel Scalzi
13cc555afd
Game now saves to OS-specific data directory. Fixed issue where logs folder did not save to correct location. Fixed issue with authentication code. Continuing work on Java validation code.
2018-03-31 13:05:05 -04:00
Daniel Scalzi
8ea4ae8ec2
Adding login functionality to login view (connection with authmanager).
2018-01-29 01:23:20 -05:00
Daniel Scalzi
d4d7be7c47
Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await.
2018-01-18 23:45:50 -05:00
Daniel Scalzi
5afd9815a5
Switches to use internal mojang accessors and removed 'mojang' as a dependency. First attempt at authentication storage, system will be refinded as UI is implemented further. All auth interactions should be made throught authmanager.js
2017-12-03 08:12:55 -05:00