Commit Graph

326 Commits

Author SHA1 Message Date
Daniel Scalzi
7f821f36d7
Add support for 1.12.2 compiled with ForgeGradle 3. (#73)
The latest 1.12.2 builds have been upgraded to ForgeGradle 3. Handling is slighly different, as the version.json
format is different and no longer stored in the universal jar. You have to provide the version.json as a VersionManifest
module, the same as 1.13+. The rest of the launch handling hasn't changed.

Nebula supports the new 1.12.2 format.
2020-06-02 19:30:12 -04:00
Daniel Scalzi
8726638a23
Electron 9, Fixed breaking changes from 7 and 8.
Fixed file selectors not behaving properly due to breaking change in Electron 7 (#67).
Renamed shell.openItem to shell.openPath (Electron 9 breaking change).

Resolves #67.
2020-05-21 21:02:58 -04:00
Daniel Scalzi
b1abe07aeb
Update login url. 2020-05-21 14:38:22 -04:00
Daniel Scalzi
b3f8ff9595 Fix dmg executable name. 2020-05-19 20:31:35 -04:00
VolanDeVovan
9d1aa497a7
Send across ipc only unique value (#56)
* Send across ipc only unique value

* Fix equality check.

Co-authored-by: Daniel Scalzi <d_scalzi@yahoo.com>
2020-04-11 20:44:20 -04:00
Daniel Scalzi
141a753893
Electron 8. 2020-03-18 19:54:46 -04:00
Daniel Scalzi
1a2e9f3be4
Ensure libs are properly added to classpath as .jar 2020-03-08 21:10:43 -04:00
Daniel Scalzi
96db607912
Fix mod loading for 1.7.10.
The launcher was never intended for use with 1.7.10, however since people
do use it for this version I generated a 1.7.10 distribution with Nebula
and tested it out. Several bugs were identified and fixed.

* Don't prefix modList paths with absolute on 1.7.10.
* Allow library overrides.

Forge 1.7.10 updates mojang's guava version. As such the library
resolver now supports overriding mojang libraries through the
distribution.json.

Fixes #45.
2020-01-18 12:02:00 -05:00
Daniel Scalzi
4f504cd470
Updated dependencies, deprecated methods. 2020-01-01 15:37:07 -05:00
Daniel Scalzi
19ee187f10
Electron v7, dependency upgrade, lint. 2019-11-16 17:17:55 -05:00
Oskar Stawiarski
9761c1d9d0 Older forge versions don't support lenient json. (#40) 2019-11-16 17:02:00 -05:00
Daniel Scalzi
d087ca5a60 Add updated 1.13 configuration example. 2019-09-22 19:20:54 -04:00
Daniel Scalzi
28631610ab Update loading spinner images. 2019-09-06 02:18:16 -04:00
Daniel Scalzi
cbc8b07467 Rebrand to Helios Launcher. 2019-09-05 16:08:47 -04:00
Daniel Scalzi
d94365f535
Use OpenJDK downloads instead of Oracle (no longer possible).
Makes use of https://adoptopenjdk.net/, star them on GitHub, great product.
2019-06-02 18:11:39 -04:00
Daniel Scalzi
555cb0125c
Electron@5 2019-06-02 16:15:57 -04:00
Daniel Scalzi
887bb67ab0
Fix error with loading lang file from packaged app. 2019-04-23 16:53:32 -04:00
Daniel Scalzi
c141475404
Initial work on localization. 2019-04-07 23:33:40 -04:00
Daniel Scalzi
a0520a9458
Updated dependencies. 2019-03-17 23:11:31 -04:00
Daniel Scalzi
448440a604
VersionJar is not needed. (#26) 2019-03-06 22:47:45 -05:00
Daniel Scalzi
644a32de37
Start removing specific branding. 2019-03-06 00:37:31 -05:00
Daniel Scalzi
5c0a293390
Break up assetguard. 2019-03-05 23:05:01 -05:00
Daniel Scalzi
1fc118ee8c
Updated forge 1.13 configuration, updated dependencies. 2019-02-28 19:40:38 -05:00
Daniel Scalzi
e08c3a903a
Add support for mod loading on Forge 1.13. 2019-02-18 18:17:31 -05:00
Daniel Scalzi
81367bc619
1.13 Update Phase 1
Mojang has changed its manifest format for 1.13.
Forge is no longer a universal jar, it requires more hosted files, all of which are generated by the installer.
We can no longer extract the version manifest from forge's jar and have to include it in the distribution.
This commit adds support for launching forge only, mods are currently not supported from the distribution.
Handling of 1.13 launches are subject to change as we move forward.
2019-02-18 06:31:01 -05:00
Daniel Scalzi
c834ca971a
Order the launch arguments better.
Classpath -> JVM -> Main Class -> Liteloader -> Minecraft ->
Client Options -> Mod list
2019-02-14 20:22:12 -05:00
Daniel Scalzi
6d1ecd73ee
Show a meaningful message if users try to login without a paid account. 2019-02-05 17:26:00 -05:00
Daniel Scalzi
90651d4fbe
Reset clientToken if all accounts are removed. 2019-01-20 22:29:05 -05:00
Daniel Scalzi
8c0bf8faac
Improve error handling during launch (#21)
If anything happens to the forked process, the main should now pick up on it and alert the user.
Should no longer get 'stuck at 100%' issues when the forked process fails, for whatever reason.
2019-01-20 06:55:13 -05:00
Daniel Scalzi
cb12c0786e
Fix element class name for the data directory title. 2019-01-04 14:46:24 -05:00
Daniel Scalzi
de15440e6d
Added option to change data folder location. (#17)
Removed commonDirectory.
Removed instanceDirectory.
Added dataDirectory. The common and instance directories are now resolved from this.
The config.json and distribution.json are now stored in Electron's data folder (app.getPath('userData')).
Users can edit the dataDirectory under launcher settings.
2019-01-04 14:25:27 -05:00
Daniel Scalzi
d2982ca387
v1.4.1 - Forge 1.12.2 (4/10) + requires absolute: prefix. 2018-12-31 11:27:40 -05:00
Daniel Scalzi
d7fe519923
Preliminary Java 9+ Support (#20).
We will still not allow these versions to be used until they have been fully verified on our far-future 1.13 test server.
2018-12-31 10:39:27 -05:00
Daniel Scalzi
be533af38b
v1.4.0 - Added Shader Options, Electron v4. 2018-12-21 16:06:34 -05:00
Daniel Scalzi
b98a4ec21f
Shaderpack settings nearly finalized.
Added saving function, add pack button, drag and drop functionality to the button, ability to
refresh the list of packs.
Added height limit to the dropdown with scrolling. Cleaned up some styles.
2018-12-21 08:02:24 -05:00
Daniel Scalzi
a4d4b69791
Initial work on shader options, electron@4. 2018-12-21 06:51:08 -05:00
Daniel Scalzi
f5b1418d18
Reduced size of background 7. Removed some unused images.
7.jpg : 24MB -> 5MB
Updated electron, electron-builder.
2018-12-21 02:29:33 -05:00
Daniel Scalzi
001a2cbe81
v1.2.1 - Fixed issue w/ native lib parsing.
In 1.12.2, some natives do not provide a rules
object and instead just omit the classifier
from the natives object. We now check for that.

Updated electron to v3.0.12.
2018-12-17 00:11:23 -05:00
Daniel Scalzi
f5ce7734b8
Ensure mods dir exists on file drop. 2018-12-01 10:06:23 -05:00
Daniel Scalzi
d779eacf61
Added drag/drop functionality to the add mods button.
You can now drag one or more files onto the add mods button in order to add them to the mods directory. Only jar, litemod, and zip files will be moved.
Changed eslint to use a single configuration file, with overrides for the UI scripts.
Now using fs-extra, replace usages of rimraf and mkdirp with fs-extra functions.
2018-12-01 08:20:42 -05:00
Daniel Scalzi
d9858958c9
Oracle now uses https, update body parser accordingly. 2018-11-25 22:18:59 -05:00
Daniel Scalzi
684e884d9c
Mod config bug fixes, electron upgrade.
If the instance mods directory does not exist when the 'Add Drop-In Mod' button is clicked, it will be created.
The update selected server code has been modified. Previously, the server would be updated before the mod config was saved. This has been fixed so that the mod config is saved before the server is switched.
Updated electron to v3.0.10.
2018-11-20 05:19:59 -05:00
Daniel Scalzi
c6051f9942
v1.1.0-pre.2 2018-11-18 22:03:17 -05:00
Daniel Scalzi
acd6143d30
Modify AutoUpdater behavior on macOS.
The AutoUpdater requires that macOS builds be code signed. That is currently not possible.
As a workaround, the autoupdater on mac will now alert users that an update is available and give the option to download the file directly from GitHub.
Closes #16.
2018-11-18 21:51:48 -05:00
Daniel Scalzi
bcd8082afe
Fix native lib extraction for old MC versions.
#18
2018-11-18 04:33:59 -05:00
Daniel Scalzi
03273232c6
Fix for native lib parsing in old MC versions.
Fixes #18.
2018-11-18 04:19:17 -05:00
Daniel Scalzi
affacbf56e
Cleanup 2018-11-11 18:28:58 -05:00
Daniel Scalzi
e6b9728fe5
Updated electron-builder, electron-updater. 2018-11-09 01:03:28 -05:00
Daniel Scalzi
a9f12ee329
Fixed 'Failed to verify username.'
Send first request without clientToken, store the returned clientToken, use that for subsequent requests. Dont generate random UUID for clientToken, it can sometimes be 'bad'.
Removed dependency 'uuid'.
Updated 'electron-builder'.
2018-11-04 02:03:55 -05:00
Daniel Scalzi
ce86840a87
v1.0.4 - Logic cleanup, minor bug fixes.
Removed the old workaround logic for queueing archives for extraction.
Removed the old forge callback (this was replaced a while ago).
Fixed a typo in _parseDistroModules (getType).
Use discordrpc straight from the repository. The author has refused to push the bugfix for nearly a month.
Fix timestamp issue on discord rich presence.
Dependency upgrades.
2018-10-31 01:25:38 -04:00
Daniel Scalzi
f089993ea4
Use launchermeta.mojang.com instead of S3 (deprecated). (#12)
The deprecated endpoint will be removed by the end of 2018.
2018-10-25 12:45:32 -04:00
Daniel Scalzi
3acc213544
electron-is-dev is now useless, use our own copy. 2018-09-23 02:19:16 -04:00
Daniel Scalzi
b2e9223b10
Updated to Electron v3.0.0, renderer to node v10.
Fixed deprecation of Buffer constructor in node v10.
Set flag to print the stack trace of node warnings in the renderer.
2018-09-22 05:07:18 -04:00
Daniel Scalzi
2a9db6c646
Various fixes to New UI.
Add proper styling for spoiler blocks. (#6)
Fixed minor issue with relative url replacement regex.
Upgraded eslint@5.5.0
2018-09-05 02:30:26 -04:00
Daniel Scalzi
7851fdbefb
v1.0.0 2018-08-31 12:42:18 -04:00
Daniel Scalzi
e53b92c38b
Fix styling error when logging out of last account. 2018-08-29 13:44:28 -04:00
Daniel Scalzi
cf7e9adb89
v1.0.0-beta.6 - Revert UUID related change, updated deps. 2018-08-29 13:24:48 -04:00
Daniel Scalzi
db5653a7b7
Added additional fix for 'Failed to verify username'.
It seemed that login may also randomly fail if the user had a no-dash uuid stored. Corrected this.
2018-08-24 16:26:50 -04:00
Daniel Scalzi
70b83a6397
v1.0.0-beta.5 - Fixed Mojang issue resulting in "Failed to verify username" for specific users.
The Mojang API may randomly return extraneous spaces around the displayName and username fields. Launching the game with these values will result in the aforementioned error. The launcher now trims these values as a precautionary measure.
2018-08-24 15:17:32 -04:00
Daniel Scalzi
0346597afe
Wrap calls to console.log through LoggerUtil (prefixes). 2018-08-22 14:21:49 -04:00
Daniel Scalzi
37606dc8d2
Improvements to overlay keybinds.
Added dynamic keybinder for overlays. If dismissable, the Escape key will dismiss the overlay. If not dismissable, Enter & Escape will trigger the main button.
If the selected account is not valid and you have more than one other account, you may cancel logging in to return to the original error overlay.
Updated electron-builder@20.28.2.
Fixed minor bug where the background of the settings UI was set to transparent. This occurred if the validation error overlay was shown on the settings UI, and you chose the login option.
2018-08-22 10:54:09 -04:00
Daniel Scalzi
afe69a21c6
Small changes and cleanup to Java related UI.
The manual installation overlay now links to the Java Management wiki article.
The Available Options for Java 8 href now links to the os-specific page (/windows for windows, /unix for macOS and Linux).
The default config now uses the same value as max ram for min ram.
2018-08-20 04:02:27 -04:00
Daniel Scalzi
58a8215b05
v1.0.0-beta.3 - Added error handling for LaunchWrapper failure.
Fixes #5.
2018-08-19 03:16:08 -04:00
Daniel Scalzi
845721a830
Encode game stderr stream in utf-8. Updated deps.
semver@5.5.1
esline@5.4.0
2018-08-19 00:42:52 -04:00
Daniel Scalzi
50317c3fc2
v1.0.0-beta.2
Fixed bug which prevented mods with declared extensions in their identifiers from being loaded.
Synced distribution.json with remote.
Updated electron-builder.
Updated readme to include information on beta testing.
2018-08-15 09:17:59 -04:00
Daniel Scalzi
f1d89c0e6b
Fixed game status monitoring.
Switched to version-safe regex for monitoring game launch progress.
Game output is now encoded in utf-8 to avoid multiple conversions from Uint8Array to String.
Note that game output has line breaks. Trim any content before testing it against regular expressions.
2018-08-13 08:25:25 -04:00
Daniel Scalzi
4f416220c2
Added failsafe to configuration loading.
If file is malformed or corrupt, generate a fresh configuration file.
2018-08-13 06:31:46 -04:00
Daniel Scalzi
1566ff4e4c
Updated the auto-update UI.
Added a settings tab to manage updates.
On this tab you can:
* Init auto update check.
* View update information (version, prerelease vs release, etc).
* View update changelog.
* Install updates (when downloaded).
The green glow on the landing page now takes users to the settings tab. Updates can be installed from there.
This UI can be changed in the future if needed.
2018-08-13 06:13:13 -04:00
Daniel Scalzi
b46ac97493
General cleanup for mods tab code. 2018-08-07 04:41:26 -04:00
Daniel Scalzi
556199aa55
Added support for drop-in mods on the UI. 2018-08-07 04:16:15 -04:00
Daniel Scalzi
ff3f2bfb8d
Added server status bar to the top of the mods tab.
The user is also given the option to switch servers from this status bar.
2018-08-07 00:58:32 -04:00
Daniel Scalzi
0c98cc2447
Added support for optional submods of required mods. 2018-07-29 16:32:41 +02:00
Daniel Scalzi
60ba7b4f8a
Add functionality to mods tab.
Mod configurations can now be changed and saved.
Still pending optimization to allow required mods to
properly declare optional mods.
Show main UI on interactive event. We shouldn't wait for
remote images to load first.
2018-07-29 14:42:11 +02:00
Daniel Scalzi
34b806c3a8 Updated mercurius updater to 1.12.2 on distro. 2018-07-26 04:44:36 +02:00
Daniel Scalzi
40506c4283 Cleaned up distribution.json for mod toggle UI.
Removed the version from the module's name. The version can be retrieved
from the identifier and placed wherever desired.
Reorganized the modules to have the more popular/important mods listed
first. The order in which modules are declared is the order they appear
on the UI.
Updated the docs to make it clear that maven identifiers are required for
all modules not of type File.
2018-07-26 04:44:36 +02:00
Daniel Scalzi
e583133c8b Initial work on mod toggle UI.
This still needs a lot of work.
2018-07-26 04:44:36 +02:00
Daniel Scalzi
6e71cd6b46
v0.0.1-alpha.16 - Fixed download errors.
Fixed error 'self signed certificate in certificate chain'.
Disabled reject unauthorized in assetexec process.
Fixed error messages from assetexec to renderer.
Updated elctron-builder to v20.25.0.
2018-07-26 04:30:47 +02:00
Daniel Scalzi
04cf2ee718
Fixed styling issue with a.commit-links.
Text outside the tt element did not behave properly on hover. This has been corrected.
2018-07-22 23:33:48 -04:00
Daniel Scalzi
810e81521c
Added eslint. To lint, npm run lint.
Linted the entire project. Using different rules for the script files
as there are a lot of undefined variables just because of the way the
DOM's global scope works.

Mostly just code cleanup, however the linter did catch a minor bug with
a settings regex. That has been corrected.
2018-07-22 13:31:15 -04:00
Daniel Scalzi
7dcce68455
Updated Distribution Index spec and impl.
Added distromanager.js to represent distro elements.
Moved all distro refresh code to distromanager.js.
Overhauled assetexec.js.
Overhauled handling of assetexec.js output in landing.js.
Overhauled events emitted by assetguard.js.
Improved doenload processing in assetguard.
Updated discord-rpc to v3.0.0.
Replaced westeroscraft.json with distribution.json.
Use npm in travis for windows + linux.
Remove file extension from imports.
Added liteloader + macromod + shaders to distribution.json.
2018-07-22 11:40:15 -04:00
Daniel Scalzi
6759b143c4
Show installing progress bar during extractions. 2018-07-02 02:24:13 -04:00
Daniel Scalzi
41aae0c418
Changed email to uuid on the account settings view.
I'm not a fan of showing a user's email on the UI.
2018-07-02 02:08:48 -04:00
Daniel Scalzi
3131002d02
Use full body skin render for the avatar image.
There's room for improvement here, but it works for now.
2018-07-02 02:01:28 -04:00
Daniel Scalzi
85331a7088
Added keyboard controls to the News UI.
On the landing view, the up arrow will open the News UI.
On the News UI, the left and right arrow keys will switch articles.

Thanks to aaronholtomcook/ElectronLauncher (26659f8c38)
2018-06-30 15:16:31 -04:00
Daniel Scalzi
52d90276bf
Added styling for github syntax highlighting. 2018-06-30 14:23:42 -04:00
Daniel Scalzi
8f172a41e6
Documented new functions in processbuilder. Minor fixes.
Recursive call now uses the proper parameter (.mods).
Submodules are only parsed if the parent mod is enabled for launch.
2018-06-30 03:16:57 -04:00
Daniel Scalzi
932443fcb8
Removing deprecated files.
Launchprocess.js has been deprecated for over a year, pending removal once liteloader support was added.
The user modlist idea was scrapped a while ago. User mods can be stored inside of the mods folder for each server instance.
2018-06-23 22:02:42 -04:00
Daniel Scalzi
aa0e1a20ca
Added initial support of liteloader + optional submodules.
Liteloader is loaded as a library, with special launch conditions being executed when it is enabled. Litemods are constructed into a mod list and passed to liteloader via the --modRepo argument.

The launcher now supports optional submodules. These are parsed recursively, there is no depth limit. Typically the depth will be only 2 as litemods are optional submoduless of liteloader.
2018-06-23 21:03:49 -04:00
Daniel Scalzi
145a2fe77b
Added initial support for optional mods.
Optional mods are stored by ID in the configuration. Their enabled state is stored here. The mod configurations are updated each time the distro index is refreshed. Configurations are stored by server id. If the id no longer exists (changed/removed), the mod configuration is removed. If new optional mods are added, they are added to the configuration. If they are removed, they are removed from the configuration.

Currently only top level optional mods are supported.
2018-06-23 15:17:26 -04:00
Daniel Scalzi
4196856d31
Fixed range slider rendering when value is out of range.
If the value of a ranged slider is out of range, the slider will snap to either 0% or 100%.
Reduced memory label margin to preserve sufficient spacing.
2018-06-21 21:04:10 -04:00
Daniel Scalzi
9769458499
Fixes for the overlay on the settings UI.
The background of the settings UI is set to transparent when the overlay is toggled.
The color of the frame bar has been adjusted to what it should actually be.
2018-06-21 20:54:07 -04:00
Daniel Scalzi
c0714ecbc6
Added functionality to avatar overlay.
Overlay changed from div to button.
Clicking on the overlay will bring you directly to the settings account tab.
Modified overlay background color.
2018-06-21 12:38:21 -04:00
Daniel Scalzi
a68abaf89c
Added styling for changelog anchors. 2018-06-21 10:01:03 -04:00
Daniel Scalzi
2d0c4c76eb
Enhanced News UI.
Added a drop shadow so that the news no longer scrolls into nothing.
Tweaked several styles to make the UI look a lot better.
2018-06-20 09:12:44 -04:00
Daniel Scalzi
e2e48f6444
Enhanced the settings UI structure.
The left side of the settings UI now has a more comprehensive layout.
Settings tabs now scroll all the way to the frame bar. When the content is scrolled out of view, a drop shadow is displayed. This removes the awkward feel of content scrolling into nothing.
2018-06-20 07:38:53 -04:00
Daniel Scalzi
5a16416db5
Added about settings tab.
This tab displays information about the current version of the application. Release notes are fetched from GitHub's atom feed and displayed here as well.
2018-06-20 06:15:10 -04:00
Daniel Scalzi
e7752b4374
v0.0.1-alpha.12 - Completed Java Settings Tab.
Added JVM Options to the Java tab.
Small clean up for the Java tab's styles and bindings.
2018-06-14 06:09:09 -04:00
Daniel Scalzi
109c24bc79
Added option to change the Java exec to the settings UI. 2018-06-14 03:49:55 -04:00
Daniel Scalzi
7cf0e1f049
Various CSS updates.
Most of the UI is now unselectable.
The account selecton styles now conform with the auth account styles.
2018-06-12 04:12:22 -04:00
Daniel Scalzi
b61a9a2c55
Tweaking memory range sliders.
Fixed minor issue where an extra tick was added.
The bar fill color now changes to yellow and red depending on how much memory is being allocated.
2018-06-12 03:48:36 -04:00