Commit Graph

98 Commits

Author SHA1 Message Date
Daniel Scalzi
141a753893
Electron 8. 2020-03-18 19:54:46 -04:00
Daniel Scalzi
cbc8b07467 Rebrand to Helios Launcher. 2019-09-05 16:08:47 -04:00
Daniel Scalzi
d94365f535
Use OpenJDK downloads instead of Oracle (no longer possible).
Makes use of https://adoptopenjdk.net/, star them on GitHub, great product.
2019-06-02 18:11:39 -04:00
Daniel Scalzi
c141475404
Initial work on localization. 2019-04-07 23:33:40 -04:00
Daniel Scalzi
644a32de37
Start removing specific branding. 2019-03-06 00:37:31 -05:00
Daniel Scalzi
5c0a293390
Break up assetguard. 2019-03-05 23:05:01 -05:00
Daniel Scalzi
81367bc619
1.13 Update Phase 1
Mojang has changed its manifest format for 1.13.
Forge is no longer a universal jar, it requires more hosted files, all of which are generated by the installer.
We can no longer extract the version manifest from forge's jar and have to include it in the distribution.
This commit adds support for launching forge only, mods are currently not supported from the distribution.
Handling of 1.13 launches are subject to change as we move forward.
2019-02-18 06:31:01 -05:00
Daniel Scalzi
6d1ecd73ee
Show a meaningful message if users try to login without a paid account. 2019-02-05 17:26:00 -05:00
Daniel Scalzi
8c0bf8faac
Improve error handling during launch (#21)
If anything happens to the forked process, the main should now pick up on it and alert the user.
Should no longer get 'stuck at 100%' issues when the forked process fails, for whatever reason.
2019-01-20 06:55:13 -05:00
Daniel Scalzi
de15440e6d
Added option to change data folder location. (#17)
Removed commonDirectory.
Removed instanceDirectory.
Added dataDirectory. The common and instance directories are now resolved from this.
The config.json and distribution.json are now stored in Electron's data folder (app.getPath('userData')).
Users can edit the dataDirectory under launcher settings.
2019-01-04 14:25:27 -05:00
Daniel Scalzi
d7fe519923
Preliminary Java 9+ Support (#20).
We will still not allow these versions to be used until they have been fully verified on our far-future 1.13 test server.
2018-12-31 10:39:27 -05:00
Daniel Scalzi
be533af38b
v1.4.0 - Added Shader Options, Electron v4. 2018-12-21 16:06:34 -05:00
Daniel Scalzi
b98a4ec21f
Shaderpack settings nearly finalized.
Added saving function, add pack button, drag and drop functionality to the button, ability to
refresh the list of packs.
Added height limit to the dropdown with scrolling. Cleaned up some styles.
2018-12-21 08:02:24 -05:00
Daniel Scalzi
a4d4b69791
Initial work on shader options, electron@4. 2018-12-21 06:51:08 -05:00
Daniel Scalzi
d779eacf61
Added drag/drop functionality to the add mods button.
You can now drag one or more files onto the add mods button in order to add them to the mods directory. Only jar, litemod, and zip files will be moved.
Changed eslint to use a single configuration file, with overrides for the UI scripts.
Now using fs-extra, replace usages of rimraf and mkdirp with fs-extra functions.
2018-12-01 08:20:42 -05:00
Daniel Scalzi
684e884d9c
Mod config bug fixes, electron upgrade.
If the instance mods directory does not exist when the 'Add Drop-In Mod' button is clicked, it will be created.
The update selected server code has been modified. Previously, the server would be updated before the mod config was saved. This has been fixed so that the mod config is saved before the server is switched.
Updated electron to v3.0.10.
2018-11-20 05:19:59 -05:00
Daniel Scalzi
c6051f9942
v1.1.0-pre.2 2018-11-18 22:03:17 -05:00
Daniel Scalzi
acd6143d30
Modify AutoUpdater behavior on macOS.
The AutoUpdater requires that macOS builds be code signed. That is currently not possible.
As a workaround, the autoupdater on mac will now alert users that an update is available and give the option to download the file directly from GitHub.
Closes #16.
2018-11-18 21:51:48 -05:00
Daniel Scalzi
e6b9728fe5
Updated electron-builder, electron-updater. 2018-11-09 01:03:28 -05:00
Daniel Scalzi
3acc213544
electron-is-dev is now useless, use our own copy. 2018-09-23 02:19:16 -04:00
Daniel Scalzi
b2e9223b10
Updated to Electron v3.0.0, renderer to node v10.
Fixed deprecation of Buffer constructor in node v10.
Set flag to print the stack trace of node warnings in the renderer.
2018-09-22 05:07:18 -04:00
Daniel Scalzi
2a9db6c646
Various fixes to New UI.
Add proper styling for spoiler blocks. (#6)
Fixed minor issue with relative url replacement regex.
Upgraded eslint@5.5.0
2018-09-05 02:30:26 -04:00
Daniel Scalzi
e53b92c38b
Fix styling error when logging out of last account. 2018-08-29 13:44:28 -04:00
Daniel Scalzi
0346597afe
Wrap calls to console.log through LoggerUtil (prefixes). 2018-08-22 14:21:49 -04:00
Daniel Scalzi
37606dc8d2
Improvements to overlay keybinds.
Added dynamic keybinder for overlays. If dismissable, the Escape key will dismiss the overlay. If not dismissable, Enter & Escape will trigger the main button.
If the selected account is not valid and you have more than one other account, you may cancel logging in to return to the original error overlay.
Updated electron-builder@20.28.2.
Fixed minor bug where the background of the settings UI was set to transparent. This occurred if the validation error overlay was shown on the settings UI, and you chose the login option.
2018-08-22 10:54:09 -04:00
Daniel Scalzi
afe69a21c6
Small changes and cleanup to Java related UI.
The manual installation overlay now links to the Java Management wiki article.
The Available Options for Java 8 href now links to the os-specific page (/windows for windows, /unix for macOS and Linux).
The default config now uses the same value as max ram for min ram.
2018-08-20 04:02:27 -04:00
Daniel Scalzi
58a8215b05
v1.0.0-beta.3 - Added error handling for LaunchWrapper failure.
Fixes #5.
2018-08-19 03:16:08 -04:00
Daniel Scalzi
f1d89c0e6b
Fixed game status monitoring.
Switched to version-safe regex for monitoring game launch progress.
Game output is now encoded in utf-8 to avoid multiple conversions from Uint8Array to String.
Note that game output has line breaks. Trim any content before testing it against regular expressions.
2018-08-13 08:25:25 -04:00
Daniel Scalzi
4f416220c2
Added failsafe to configuration loading.
If file is malformed or corrupt, generate a fresh configuration file.
2018-08-13 06:31:46 -04:00
Daniel Scalzi
1566ff4e4c
Updated the auto-update UI.
Added a settings tab to manage updates.
On this tab you can:
* Init auto update check.
* View update information (version, prerelease vs release, etc).
* View update changelog.
* Install updates (when downloaded).
The green glow on the landing page now takes users to the settings tab. Updates can be installed from there.
This UI can be changed in the future if needed.
2018-08-13 06:13:13 -04:00
Daniel Scalzi
b46ac97493
General cleanup for mods tab code. 2018-08-07 04:41:26 -04:00
Daniel Scalzi
556199aa55
Added support for drop-in mods on the UI. 2018-08-07 04:16:15 -04:00
Daniel Scalzi
ff3f2bfb8d
Added server status bar to the top of the mods tab.
The user is also given the option to switch servers from this status bar.
2018-08-07 00:58:32 -04:00
Daniel Scalzi
0c98cc2447
Added support for optional submods of required mods. 2018-07-29 16:32:41 +02:00
Daniel Scalzi
60ba7b4f8a
Add functionality to mods tab.
Mod configurations can now be changed and saved.
Still pending optimization to allow required mods to
properly declare optional mods.
Show main UI on interactive event. We shouldn't wait for
remote images to load first.
2018-07-29 14:42:11 +02:00
Daniel Scalzi
40506c4283 Cleaned up distribution.json for mod toggle UI.
Removed the version from the module's name. The version can be retrieved
from the identifier and placed wherever desired.
Reorganized the modules to have the more popular/important mods listed
first. The order in which modules are declared is the order they appear
on the UI.
Updated the docs to make it clear that maven identifiers are required for
all modules not of type File.
2018-07-26 04:44:36 +02:00
Daniel Scalzi
e583133c8b Initial work on mod toggle UI.
This still needs a lot of work.
2018-07-26 04:44:36 +02:00
Daniel Scalzi
6e71cd6b46
v0.0.1-alpha.16 - Fixed download errors.
Fixed error 'self signed certificate in certificate chain'.
Disabled reject unauthorized in assetexec process.
Fixed error messages from assetexec to renderer.
Updated elctron-builder to v20.25.0.
2018-07-26 04:30:47 +02:00
Daniel Scalzi
810e81521c
Added eslint. To lint, npm run lint.
Linted the entire project. Using different rules for the script files
as there are a lot of undefined variables just because of the way the
DOM's global scope works.

Mostly just code cleanup, however the linter did catch a minor bug with
a settings regex. That has been corrected.
2018-07-22 13:31:15 -04:00
Daniel Scalzi
7dcce68455
Updated Distribution Index spec and impl.
Added distromanager.js to represent distro elements.
Moved all distro refresh code to distromanager.js.
Overhauled assetexec.js.
Overhauled handling of assetexec.js output in landing.js.
Overhauled events emitted by assetguard.js.
Improved doenload processing in assetguard.
Updated discord-rpc to v3.0.0.
Replaced westeroscraft.json with distribution.json.
Use npm in travis for windows + linux.
Remove file extension from imports.
Added liteloader + macromod + shaders to distribution.json.
2018-07-22 11:40:15 -04:00
Daniel Scalzi
6759b143c4
Show installing progress bar during extractions. 2018-07-02 02:24:13 -04:00
Daniel Scalzi
41aae0c418
Changed email to uuid on the account settings view.
I'm not a fan of showing a user's email on the UI.
2018-07-02 02:08:48 -04:00
Daniel Scalzi
3131002d02
Use full body skin render for the avatar image.
There's room for improvement here, but it works for now.
2018-07-02 02:01:28 -04:00
Daniel Scalzi
85331a7088
Added keyboard controls to the News UI.
On the landing view, the up arrow will open the News UI.
On the News UI, the left and right arrow keys will switch articles.

Thanks to aaronholtomcook/ElectronLauncher (26659f8c38)
2018-06-30 15:16:31 -04:00
Daniel Scalzi
aa0e1a20ca
Added initial support of liteloader + optional submodules.
Liteloader is loaded as a library, with special launch conditions being executed when it is enabled. Litemods are constructed into a mod list and passed to liteloader via the --modRepo argument.

The launcher now supports optional submodules. These are parsed recursively, there is no depth limit. Typically the depth will be only 2 as litemods are optional submoduless of liteloader.
2018-06-23 21:03:49 -04:00
Daniel Scalzi
145a2fe77b
Added initial support for optional mods.
Optional mods are stored by ID in the configuration. Their enabled state is stored here. The mod configurations are updated each time the distro index is refreshed. Configurations are stored by server id. If the id no longer exists (changed/removed), the mod configuration is removed. If new optional mods are added, they are added to the configuration. If they are removed, they are removed from the configuration.

Currently only top level optional mods are supported.
2018-06-23 15:17:26 -04:00
Daniel Scalzi
4196856d31
Fixed range slider rendering when value is out of range.
If the value of a ranged slider is out of range, the slider will snap to either 0% or 100%.
Reduced memory label margin to preserve sufficient spacing.
2018-06-21 21:04:10 -04:00
Daniel Scalzi
9769458499
Fixes for the overlay on the settings UI.
The background of the settings UI is set to transparent when the overlay is toggled.
The color of the frame bar has been adjusted to what it should actually be.
2018-06-21 20:54:07 -04:00
Daniel Scalzi
c0714ecbc6
Added functionality to avatar overlay.
Overlay changed from div to button.
Clicking on the overlay will bring you directly to the settings account tab.
Modified overlay background color.
2018-06-21 12:38:21 -04:00
Daniel Scalzi
2d0c4c76eb
Enhanced News UI.
Added a drop shadow so that the news no longer scrolls into nothing.
Tweaked several styles to make the UI look a lot better.
2018-06-20 09:12:44 -04:00