HeliosLauncher/app/assets/js/preloader.js

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const {AssetGuard} = require('./assetguard.js')
const ConfigManager = require('./configmanager.js')
const path = require('path')
console.log('Preloading')
// Load ConfigManager
ConfigManager.load()
// Ensure Distribution is downloaded and cached.
AssetGuard.retrieveDistributionDataSync(ConfigManager.getGameDirectory(), false)
// Resolve the selected server if its value has yet to be set.
if(ConfigManager.getSelectedServer() == null){
console.log('Determining default selected server..')
ConfigManager.setSelectedServer(AssetGuard.resolveSelectedServer(ConfigManager.getGameDirectory()))
ConfigManager.save()
}